Great gameplay on this map! I think a "straight forward" skirmish is understating, as other strategies, such as height advantage, multiple attack points, and defence of resources come into play.
Enemies were not too close or far, and skirmish AI worked wonderfully. I was attacked often, and brutally, and not always from the same direction. Very challenging!
The purple motif was a nice play on words.
Map Design: 5
This is one of the most "natural" looking maps I've ever seen. Lots of attention to details - this probably took a while to make.
Tips and instructions were given prior to play, and while a nice addition, I don't think an in depth story line is required for skirmish maps - just let the game play speak for itself.
Awsome. At first glance I thought all that stone and iron would make for an easy map, but with a computer gold advantage, constantly attacking enemies, and resources far from the keep made this map a fun challenge.