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Downloads Home » Stronghold: Economic Scenarios » Perfect Castle V2:Form and Function

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Perfect Castle V2:Form and Function

Author File Description
Wraith
File Details
Map Size: 300x300 (Medium)
Difficulty: Easy
The second "perfect" castle I have produce, demonstrats two differnt versions of castle. A smaller, more practical castle, with defensive advantanges needing less resources to up keep, and more of a quick way of money without using taxes. Then a large castle, presented as a potential home for 200+ peasants. A sure fire way to keep the cash rolling in on taxes alone. There is no mission on these two, instead a working example, similar to the first Perfect Castle. I hope you can all enjoy!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Benthos
Rating
3.8
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
My review reflects an overall impression, rather than game elements because they do not apply.

The purpose of this design is not clear. Am I to observe a perfect balance between resource production and sustainability? Does that mean sustained popularity, population growth, army construction, or what? Perhaps if the instructions clearly spelled out what the point is, I would know what to look for. Does the author intend for a pattern to be followed? Without explicit explanations, I simply the author's intention.

Also, why is their a trader in the big castle if he doesn't trade anything?

Its certainly an orginal concept, but the author assumes I know what he wants me to see.
peter2008 The earlier submission "The Perfect Castle" was a Free Build map with an enormous castle. V2, is an economic map. It is important and shows two highly practical set-ups. It illustrates where certain buildings should be placed if one wants a most productive city.
- Apple orchards around the granary.
- Bakeries aside.
- Weapons workshops and armoury next to the stockpile.
The description of v2 clarifies the purpose: training troops. Thus, this map Could be called "Preparing for battle". This economic outline works well for invasion scenarios, the more for multi player.

[Edited on 03/24/09 @ 10:44 AM]


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HGDL v0.8.0

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Rating
3.8
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:1,691
Favorites: [Who?]0
Size:389.98 KB
Added:03/25/02