With little fertile land and few resources, you must tap the vast stone quarries and plentiful oil fields in the marshes just north of your kingdom. But now the three kingdoms of the highlands to the east have united to claim it for their own! To make matters worse they've paid bandits to protect the northlands, and an artesian well has flooded the hills. Fill in the flooded bogs and use any tactic you can to clear the bandits so you can lay claim to your stone and pitch for trade to defeat the scourges of the east!
The "no lord spawned" bug has been fixed, and there's more bandits
Another tough one, the "flooded bogs" work just like a moat. Certain units can eventually fill it in so you can reach the resources on the other side, and trust me, you'll have to - at the games onset, you have room for only one stone quarry and a couple of iron mines. The bandits must also be cleared if you want to take full advantage of your already meager farmland. Remember, there's a little pitch near your keep too.
You could try this multiplayer, but its meant for playing against computer AI
I've disabled moat digging.
I consider this map moderate at normal gold advantage; that is, ofcourse if you know what your doing ;) Be efficient! Adjust difficulty accordingly.
Maybe this map would be better as an ecenomic/invasion. Let me know what ya think
By the way, check out the utility section for "LooneyTunes". It lets you change your profile image from a shield to your favorite looneytune character. Enjoy!
This a great map, a truly original concept of making your own lake/marsh that can be filled in. There is one problem, one Lord never shows up. He is listed as dead when you start but continues to build economy, castle and fight you but you can never win as you can't kill him. Still one of the best maps in a long time. Highly recommended. Von Kamstra
[Edited on 05/01/06 @ 11:09 PM]
Yasko File Author
Posted on 05/02/06 @ 12:15 AM
Hmm. That's strange. It ran perfectly for my test run, but I'll check it again with different opponents. What I did was simply make the bandits troops that belong to the hilltop enemy, but I'll look into other ways of controlling the bandits since there are no ways of scripting a skirmish. Thanks for heads up on the problem and the great compliments Kamstra, if you have any tricks or suggestions, please let me know.
King Bret Popo
Posted on 05/03/06 @ 12:44 AM
Yasko (or anybody else for that matter) to fix the problem of having no lord, go into the map editor. Now for any keep that doesn't have a lord, select that color and press alt & V at the same time. Doing this wil re-spawn the lord.