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Final Destination

Author File Description
Pat Dark Knight
File Details
Map Size: 400x400 (Large)
Number of Players: 6
Balance: Unbalanced
Difficulty: Normal
What was before a peninsula almost completely surrounded by water that gave this castle an excellent defense; now abandoned walls and reseeded water that opened the terrain and exposed unseen resources. With your brave allies, you must take over these lands, for the greater good of your kingdom.

I put this map unbalanced, even though it's a 3v3, but the resources must be shared, and that always leads to selfishness (which can be fun), and fight for them. So its 50/50 of a balanced and unbalanced map.

**Will be updating periodically this map for twitches in its technicalities, but if you see any problems, tell me so that I can work on them at the same time**

Good Gaming,
Pat Dark Knight
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Playability: 5
Yeah fun to play, i played this map at gamespy.

Balance: 5
You say map is unbalanced, and it is unbalanced.

Creativity: 4
Shown some creativity with map design and story.

Map Design: 4
Looks good. There are all things need.

Story/Instructions: 5
Very good story. It's 5 not less!

Additional Comments:
Very good map of course. Another good map by Pat Dark Knight
Lord Rushton can`t wait to download,
out of interest, when did you upload it onto the site?
Pat Dark Knight
File Author
Thanks Lord Rushton,

To answer your question, I uploaded it the night before it came out, so I would say the night of the 23rd (Im in the eastern Time Zone (Canada + US, if it helps). Is it because a file of yours didn't get posted on?

Pat Dark Knight
surajsubba Looks cool...i like the whole idea of the abandoned walls sorta thing.
Pat Dark Knight
File Author
Yea thanks, took me really long to make them though lol. I hope you like them

Pat Dark Knight
surajsubba Good maps take a whole lotta time to make. This maps fun to play..........a stupid prob while playing with allied Ai's, they just dont spare room for others to make farms.
Pat Dark Knight
File Author
Thanks surajsubba for the advice. I'll look into it. I didn't see any problems in its playtesting, but thanks alot, and I'll have a bigger look into it

Pat Dark Knight
surajsubba It's actually not a problem....what i meant was that the Ai's hav a cunning way of not sharing room for farms.( they hav always been in all maps)
Pat Dark Knight
File Author
Oh lol your right. But I'll just double check that all the AI can take their abvious share of the ressources, and that its more an act of greddiness than of desperation

Thanks again though

Pat Dark Knight
Map Design5.0
Playability: 5
Good problems with biulding castle stuffs. :)

Balance: 4
Balance is very important to me.a good map needs proper mine placements and fair availability of timber. this maps well balanced um well unbalanced lol. but somehow something's missing. maybe it's just me..

Creativity: 5
with a lot of maps been done , i dunno how u guys seem to create one good map....that's definitely creativity..oh and pillar and walls in the middle really was great. Sorta like a war around the ghost town

Map Design: 5
great work there. simple and effective.

Story/Instructions: 5
alright for me. i dont need a story. i dont even read them by the way. i just play them and enjoy

Additional Comments:
Keep up the good work.

[Edited on 07/07/06 @ 02:22 PM]

Pages: [1] 2 » Last »

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Map Design4.5
Favorites: [Who?]0
Size:525.50 KB