Playability: played ok, but since this was more of a neat trick map, not much to guage on. It did run very slow with all the walls everywhere.
Balance: again, not much to guage on, but following the instructions, you get fairly overwhealmed with the caged guys (I didn't have enough military to take them all on).
Creativity: Stellar! This was quite a nice idea.
Map Design: since it was geared around the creative idea of the colissium, the map design wasn't all what I expected really. It was a lot of castle for a small purpose.
Overall, a very neat idea, could be done on a smaller sized map with just the colissium, which would run a whole lot better, and would really make the idea stand out.
NAT
Posted on 03/29/04 @ 12:00 AM
Rating
4.0
Breakdown
Playability
4.0
Balance
4.0
Creativity
5.0
Map Design
4.0
Story/Instructions
3.0
I loved this map. This was the first freebuild that I ever downloaded and absolutely loved it! This map deserves such a high score in creativity becuase of the originality of its nature. It is not a landscape like usual (not that I have any criticsm of those). The map design of the castle merited a 5, the landscaping outside the castle was quite poor. I absolutely loved the gladiatorial combat. Very original and well designed. The freebuild allowed lots of space without being too simple and encouraged organisation.
The storyline was simple but quite funny so I thought that a 3 would be ideal. - Overall, one of my fravorite freebuilds and one that any map designer should have