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Downloads Home » Stronghold: Sieges » Last Stand #Updated#

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Last Stand #Updated#

Author File Description
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
#I've updated the map. Now there are more scenery stuff etc.#

Long, long time ago, there whas a flaroushing empire. But then marauders came from all sides and attacked the kingdom with it's huge numbers. Many villages have been pilaged, many fortresses has been burn to the ground and on both sides, many men had fallen. But each time the National Guard came, the marauders where pushed back, losing heavily. Now the last dissicive battle is going to take place near a small village, between two cliffs. All the last forces of the National Guard had gathered on a small place, the last stand for one of the mightiest empires ever, fighting against a huge wave of marauders...

This is my second map ever build. It's more of a battle then a siege. You will have a army between two cliffs, but the enemy's army is 3 times as large. You will never win in the position you're now as you play this map on VERY HARD, but if you read the last part of the storyline carefully, you will see a hint that will help you winning the game on HARD and VERY HARD.

Game Settings: I recomment setting the game speed on 10/20 first. First try this on normal if you're beginner. Hard if you are more experienced. Very hard if you like a challenge. I scored 19500 on this level, losing ''only'' 55% of my troops. Can you beat it??
Please leave comments.

P.S. Excuse my English, I come from the Netherlands.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
God Avo I played this map ^^ And I quite enjoyed it.. (maybe because I went intot eh editor and got some gold ^^ for some engineers xD) I'll post a review here ;)
God Avo
Map Design4.0
Playability: 4
It was playable, but abit hard in some cases.

Balance: 3
I think that the enemy had abit too much crossbowmen, bit it was still beatable.

Creativity: 3
There wasn't very much scenery, but for the idea of a little village inside a mountain cove was nice ^^
Revised to a 3: the rocks on the mountain are good and the mounds add abit mroe creativity to the scene ;)

Map Design: 4
Like I said, it lacks some scenery, maybe you can design the mountains with stones and rocks and height differences.
Revised to a 4: the scenery is alot better, and makes the scene more 'dark' for the setting of the story.

Story/Instructions: 3
I liked the story ;) And it was quite clear what to do :p

Additional Comments:
Overall, a good map (attack wise) but you might want to touch up some scenery :D
Well done on adding in the scenery ;)

[Edited on 07/28/06 @ 03:11 PM]

File Author
I agree with the map design, God avo. I whas so bussy with the battlefield settings to make the AI forced to strike at the army before he could kill the lord. However, about the playability, if you read the last part of the storyline ''but when they saw that the wave of marauders whas endless, the general said: ''retreat to the borders of the village, as fast as you can!''. You must pull back to the village, where the cliffs become smaller. I'm currently working on a update for this map, with a bether map design. This whas just a testing before the real map coming out: Last Stand II..
the big T um, is this a pitched battle map?
If so I will download because i am good at pitched battles. (for some reason the screenshot didnt work
younghappy That looks much better now with more scenery.

File Author
To the big T: sorry, but it isn't.
To YoungHappy: tnx.

[Edited on 04/25/07 @ 02:28 PM]

God Avo I have updated my rating ;)
File Author
I see tnx.
Paradox_king Hold on a second.

This is "LAST Stand." Yes?

So how can there be a "LAST Stand 2"?
File Author
With Last Stand 2 (Sorry for the strange things in my english) I meant the update :).

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Map Design4.0
Favorites: [Who?]0
Size:438.76 KB