Play this PYOK mission on very hard, and it will rock.
The small landscape I found a bit artificial, with all the trees packed into one corner of the map at the beginning. But this is part of the concept. Felt I had to develop under the pressure of a - comparatively - small and unreplaceable amount of wood. No wood trading! Instead, fire events make you lose some buildings again. Ended up in guarding almost every farm with its own well.
The wolf attacks work "well" harvesting among the peasants. With wood being precious, it is not quick and easy to get weapons production running.
Posted on 03/25/09 @ 03:04 PM
I was passing by and noticed there was no minimap. So I took the liberty of adding the minimap. In the process I had to guess that the version used was v1.1 (the update form insists that the version is now added)