Back to HeavenGames Welcome to Stronghold Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Stronghold: Invasions
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Stronghold: Invasions » Edge of a mountain

Download File Post Review Post Comment

Edge of a mountain

Author File Description
God Avo
File Details
Map Size: 300x300 (Medium)
Difficulty: Hard
This is my latest map, it was made a couple of hours ago, it has been tested by me and my brother (my brother lost, obviously :p) up to normal mode and we managed to beat it ^^

Part of the story is given in-game, but the full story is here ;)

As you marched towards your original homeland, stockaded with a village after setting out to finish off the snake you soon realize via a scout that the castle had been taken over a few years ago when you set out by Duc Truffe, and was garrisoned and is still waiting to see a battle.
"My lord, we need to retake the castle otherwise Duc Truffe's reign will become supreme. The mountain acts as a natural defence against intruders and is impassable, what do you think we should do, sire?" Your scribe said, hastily opening a book. " These are the plans we had in-case of emergency, we could of tried the turtle approach, but Sir Longarm hasn't arrived with the reinforcements yet. But, we still have some engineers and tunnelers, we could blast a hole in the wall? That would seem more logical."
" Gather our remaining army, I have a plan. If Duc Truffe has fortified the walls at the far end of the castle, then we might not stand a chance, if he hasn't, then we know that the army has had it's final battle." You said, thinking about the other lords.
"Sire, he has."

You marched towards the location of your former castle, setting up camp and provisioning your troops. You attack in the early morning.

I've made better stoies, although I found it hard to adapt around this plot ^^
Hope you enjoy this, and please comment/rate ^^

Oh btw, try this map on hard/very hard mode ;)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
If you want a good fun, short challenge, then this is for you.

I played on normal and beat it without too much difficulty. (Managed to keep my troop losses low.) I won’t spoil it for others by saying how. I will probably try it later on hard.

The town inside the castle had a very nice feature of irrigated wheat fields. How do you do that?

Is this part of a series? If so, what are the other episodes? Thanks, God Avo. I had fun :-)

EDIT - I tried the same strategy on VHard and it worked too. :-)

[Edited on 07/29/06 @ 07:32 AM]

God Avo
File Author
I didn't intend it to be a series, but if enough people want me too continue wtith it then I will ^^

And for the irrigation, water has to either come from a spring, dam, waterfall, lake or whatever else :p And paint over the wheat fields with ford so that workers can cross it ^^

And I would like to know hoe you got 5% losses on normal mode ^^ (Drop me a line:
Map Design3.0
Playability: 3
I think that this map delivers fun, but not wrapped in such a "good looking" package... so to speak...
It has quite a high playability, and has a very good balance. There's nothing special about it, it has a typical Strnghold challenge. To breach the wall, and then walk through the city (even though this one is quite small) and kill the king.

Balance: 5
Has flaws, but not in balance. Perfect balance, and you know the creator has spent time playtesting it.

Creativity: 3
A quite weak 3. It has nothing special. But the rivers, and the strategical placement between mountains gives it a 3.

Map Design: 3
I think you could work more with this. Random placed 4x4 rocks has never looked good. The outside of the castle is quite plain as well. But I can see that you have tried.

Story/Instructions: 2
This is also a weak scoring; its a weak 2. There's a very small text with almost no story at all. Though, the text written - is very good, which gives it a 2. If you wrote more, you could do very, very good stories I think.

Additional Comments:
I can really see a promising map designer here. He only needs to spend more time on his maps.

[Edited on 07/29/06 @ 05:22 PM]

God Avo
File Author
Thanks mate, and thank you for the 5 on balancing, I thought that I had it all wrong ;)
I've already uploaded a map (still waiting for verification from Duc De Noisel(I think ;/)) with random 4x4's :( But in my next map I will spend some more time on it ;) Oh and be more creative ^^
Thanks for your time =D

Check out my other map: Great wall of Elmino

[Edited on 07/31/06 @ 10:33 AM]

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Map Design3.0
Favorites: [Who?]0
Size:629.50 KB