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Downloads Home » Stronghold Crusader: Skirmishes » Bah! Who needs neighbours!!

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Bah! Who needs neighbours!!

Author File Description
dethrone666
File Details
Map Size: 400x400 (Large)
Number of Players: 5
Balance: Unbalanced
Difficulty: Normal
Minimap:

Them neighbours????? Kill'em all!!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
CrazyPantz i dont like this map and u need to seriously work on a better story
Hospitalier Looks detailed. Are you gonna put a story on here?
dethrone666
File Author
Thnks Crazypants!!

I try!!
No hospitalier no story here. I suck at stories.Yeah!


dethrone666

[Edited on 08/15/06 @ 05:23 AM]

Hospitalier you know Lord R that your comment can be took off too you know so be a friendly guy in this community or whatever.
dethrone666
File Author
One of my comments on hospitalier's "Swimming in black" was deleted by strongholdheaven, the rest i deleted myself. So dont push it.

I welcome Both LOrdr and crazypants to strongholdheaven..And look forward to review your maps.

dethrone666

[Edited on 08/16/06 @ 02:37 AM]

Yasko
Rating
4.6
Breakdown
Playability5.0
Balance5.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
Playability: 5
Couldn't get any better! When it comes to game play this map is king! To fit the premise of killing my neighbors unmercifully (heheh), I placed myself in the middle and surrounded myself with 4 enemies, all allied against me. I chose the caliph top left, Lionheart lower left, Saladin lower right, and Wolf top right, set to normal difficulty, equal advantage....
This map was fun, period. There was never a dull moment, I was attacked instantly and relentlessly. A balanced approach to offense/defense was needed:
Towers with Mangonels/archers to stave off hords of Caliph slaves, troops and fire ballistas strategically placed to hold against attacking ground troops, all the while micromanaging a vulnerable economy with an equall enphasis on trade, weapon production, taxes, and resources. Trading iron and slinging rocks on your nearest neighbors is essential early on to keep them at bay, so mine that iron and stone early!

Balance: 5
Excellent. Minimal resources, but the AI's knew just what to do with it. Lionheart showed amazing economy skills, something he usually doesn't do. He slung rocks at me all the time! Equall resources for all keeps

Creativity: 4
This type of map been done before, but it's a shining example of good balanced gameplay.

Map Design: 5
I'd give you a 6 if I could. Wonderfully detailed, polished and natural looking. Some of the best looking terrain I've seen

Story/Instructions: 4
No story at all, which would give you a 3. But the premise is consistent with the layout: A keep in the center that has to destroy the surrounding neighbors. So I'll rate as 4. A story that could explain the situation would get a 5 though.

Additional Comments:
Make more maps!

[Edited on 08/18/06 @ 03:22 PM]

dethrone666
File Author
I really wasn't expecting a rating of more than a 4.0 . thanks ,I wanted to see the reactions of the authors who's maps i've rated before. My maps somewhat based on the style of KBP(map layout-general),Surajsubba(keeps,lanscape), lollard,Sir B robyn(Landscap settings).

Dethrone666

[Edited on 08/19/06 @ 01:35 AM]

Yasko You might not get good reviews from those you've criticized, if indeed they choose to rate at all. The moderators here are VERY dedicated I've noticed. I try my best to rate subjectively and fairly. You didn't comment badly on my maps, but even if you did I wouldn't change the review because of that. I honestly liked the map, make more if you can.
dethrone666
File Author
thanks

i appreciate it

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Rating
4.6
Breakdown
Playability5.0
Balance5.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:1,320
Favorites: [Who?]0
Size:571.28 KB
Added:08/14/06