Playability - 4 - A fun map to play, a range of events and working against a timer kept me interested. The larger wolf attacks were fun to fight off, the bandits didn't really bother me though.
Balance - 4 - Playing at Hard I found the mission reasonably challenging though never really hard and won on my first attempt.
Creativity - 3 - Nothing particularly stood out in the way of creativity
Map Design - 3 - A nice map, but a little bland. A bit more variation in the landscape would have been appreciated.
Story/Instructions - 3 - Very little story or instructions but an attempt was made and the author is not an English speaker. Would be good if for future maps he could possibly find somebody who could translate a story into English for him.
Posted on 01/04/04 @ 12:00 AM
This was a fun economic mission to play. I felt that there was a good balance of good and bad events and enough goals in the mission to make it a challenge to balance. The first years were tough, and this was the best part of the mission. The terrain was nothing special but it served its purpose for this map. I liked that you could only build wooden walls/towers/gatehouses and some of the building restrictions. It might have been better if the stone and iron were farther away, making the distance the travel to get them longer. Otherwise, this was a fun mission, easier once things got going, but the constant action kept it interesting.