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Skirmish masters v-1

Author File Description
File Details
Map Size: 400x400 (Large)
Number of Players: 6
Balance: Unbalanced
Difficulty: Normal
Skirmish Masters v-1

38 invasions, 15 bandit attacks, a kingdom and it’s allies against you, and 350 of your men killed . The enormity of the loss culminates in a bitter defeat. Retreating south, you come across some people who have abandoned their home for a safe refuge .The rising Northern kingdom is too powerful at the moment. A mere army of a hundred soldiers is not enough. But you are prepared to break all the unwritten rules that govern the world of war, to reclaim your land. Determined not to let the whole experience just frizzle away, you decide to build a castle strong enough, defensive in every way. You pray to god for the safety of yourself and your people in a vulnerable time such as this. Paramount importance is laid on defense. Approaching the end of finishing the castle, your people show glimpses of hope, wanting to get up and join in.

As you settle in the new castle, you are well aware that your ingenuity will be tested in the days that lie ahead. For the homeless, you provide them refuge. Watching the meals being served to them, you notice the strongest and the most ruthless children, who force food out of the mouths of the smaller and weaker ones get the best of the meager meals. Bestial & savage. Visiting the church, several emotions run through you. The priest smiles “Be grateful”, “God always answers our prayers, But sometimes the answer is no.”


*The map is designed for the player Vs 5 Ais
*Difficulty of the map in two ways:
1) Played Vs 5 Ais (hard)
2) Played Vs less than 4 Ais (easy)

*Building availability for Arabian barracks restricted.
*Building availability for diary farms and tanner’s workshop restricted (Buy leather armor)
*Building availability to certain towers and siege weapons restricted
*Player color – Green


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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
k4pod Nice. When's yoour next map comming?
File Author
Theres a new one going to be posted tonight! how would ya like to rate them??
k4pod sure. just let me get my creative juices up.
File Author
ummm hello??? any reviews??
File Author
I noticed that some Ai's dont biuld mines when positioned on the lower left part of the map. the player is supposed to be positioned there.

[Edited on 09/20/06 @ 03:32 PM]

doomrocker Hey surjsabba I luv ur maps (so creative) ubt plz plz plz dont restrict arab dudes stuff. I love using arab men( even though there more expensive) and my lord is arab so plz plz plz take this into consideration

File Author
Hi there Doomrocker!!

I think i might have disabled the mercenary post to many times in maps. Dont worry about that. I just wanted Skirmish masters to be a little extra hard.That's all.Your lord's Arabian?. Well you can change the settings yourself.. i dont mind.

I'll keep that in mind. Skirmish masters v-2 wont have restrictions to arbabian stuff.(am quite busy now!) the map'll be posted later.


[Edited on 09/24/06 @ 01:08 AM]

doomrocker thnks dude. I know arabian lord is WAY more expensive and harder to manage(especially when u play with low cash. but i luv the units. thank you for taking my note. P.S LUV ur maps dude
Lupeni Thanks for this map. I was really looking for some harder skirmish map
Venomrider What you said seemed strange to me doomrocker,there is no restriction on units no matter what lord you use like a crusader lord getting a slinger or such.
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