Here you go my new stronghold siege map home of the Dragon's build from scratch.I hope you enjoy it sincerely sirwoodman.
Edit: This map turned out to be pretty bad when it came to gameplay,but i have found the reason.it is the castle design itself became to advanced for the ai.With the simple castle design the ai will finally attack with siege equipment,and i have set almost every men outside the castle.When the enemy comes,get up in the tower before it's to late
Edit2:i have tweaked the map some more,so now this will be hard to win.The ai will use more siege equipment,and the landscape has been improved even more.
Ok, I see you changed the map radicaly. I play again and will see.
[Edited on 09/20/06 @ 08:12 AM]
Posted on 10/01/06 @ 08:28 AM
Man, what a battle! Both sides have big armies, but I think what made them look bigger was the size of the castle. Its a fun map...really nothing special. It was hard to move the big troops around in the castle. And the enemy could easily penetrate the walls without me knowing, because they were so thin. Made it a bit trickier to play.
At first I thought it would be easy. I had withdrawn all the troops to the castle, so the enemy got shot all the time by my massive ammount of archers and crossbowmen, whilst they had not touched my armies yet. Then I saw the swordsmen. I died the first time, but after a second play, I barely won, but I did win. The last swordsmen are VERY hard. I had to do everthing I could tactical to win over them.
I think the design of both the castle and in the terrain gives it something extra. Above that, there's nothing creative about it, its a siege in a massive scale.
Map Design: 3
I think there's room for improvement here. More bushes, more mountains, rocks... maybe you could learn from other maps or something. But the mountains you have already look decent. But you can always do better. But I think the castle looks sort of like a fantasy castle. The whole map has it I think, and that's because of the name. And I like that.
Almost no story at all. Here's room for ALOT of improvement. Write a story that connects to your map. It gets more interesting.
Not the everyday map actually, it has a unique castle design, and the name sort of makes you make up your own story.
[Edited on 10/01/06 @ 08:29 AM]
Sirwoodman File Author
Posted on 10/02/06 @ 04:49 PM
Thank you for your review Dougleass.I know that it isn't a story,but it is better to have something written there than nothing.My first version of this map was horrible,but it seems that it has improved a lot,sincerely Sirwoodman.