"Come another five years, and this kingdom from the west will rise into the horizon"
Cainears, a well-spring of civilization has been a force to reckon with the vast lands conquered over the past decades. With a kingdom this large and the lands that hold great bounty, comes more enemies. Your king knows this too well.
Over the years, he has escaped death on numerous occasions, each time strengthening his convictions that his path is divinely inspired and that greatness is his destiny. If he has a religion, this is a belief in the superiority of the people and culture, a tradition he is convinced will rise. He is a king respected by all, a natural leader.
Two years later, a distant kingdom declares war with Cainears. It's ruler known for his cruelty, creates waves of hatred and fear. The loyalty of those who protect him is based on fear itself. Heavy attacks begin a week later. Shortly followed by ground offensive. Thousands are killed. The war unfolds just as your king feared. Determined not to surrender to the enemy's cruel ways, he makes a last stand with a few soldiers. Three days later, during the second wave of invasions, the king is killed. Hundreds of enemies swarm into the castle. Defeated, you and a handful others flee to the north of the country. Time passes by: You have built a shrine in the memory of your king and all those who lost their lives. Avenge them
I enjoyed this map.It was alot of fun.
As you said, it was symetrical and evryone had the same amount of stuff
Ihavent seen a map like this
Map Design: 5
I played this map with the wolf,Emporer frederick and saladin.they all buikt huge castles with lots of troops.it took me 3 hours to beat them.
Posted on 08/28/07 @ 06:26 AM
The was map great. It was good to have that eyecandy there but it had a adverse effect as well but still I like it how your have included those eyecandies in this map. The map had no bugs and I enjoyed playing this map alot. The only problem was that the AIs were destroying the eyeandies. This made my fun go down a bit.
The balance was perfect. Each player had the same amount of space and resources.I played this map with a computer advantage in a 2 on 2 match. I could not win the first two times but the third time I was able to win. Great balancing here.
It was creative of you to put up those eyecandies on a slirmish map. I have never seen a skirmish map with eyecandy before. Need I say more to justify this score?
Map design 5.0
The map design was the best aspect of this map. It was desogned well with equal territory for each player. The terrain was also very good. You have designed this map very well.
The story was also good. It was long and not boring. It had no msitakes from what I can see. It was really descriptive toooo.
Overall a good map I would say. You are the best crusader skirmish map maker in stronghold heaven.