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Downloads Home » Stronghold: Invasions » The quarrel about island

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The quarrel about island

Author File Description
File Details
Map Size: 300x300 (Medium)
Difficulty: Normal
Hello! Its me Best Willis, I did some good maps long time ago and this one is my comeback. Enjoy and rate!

Your name is Sir Alvin Livelot. After your fathers death, as the youngest son, you inherited only a small island called Temptation island. You left England with few servants and after a month arrived on the island discovering, that it is an untouched wilderness. There is only the keep and its governor and few sick souls. You spent some days on the island, but found out, that the governor doesnt like the fact, he must serve you. Things ended up in a complot against you, but thanks to your knights, you survived and hanged the conspirator. Unfortunately his name was Robert Duffont, nephew to Victor Duffont or the Snake. After few days Snakes messenger arrived demanding the island as a compensation for his nephews death. You knew this was only a guise and having nowhere else to go, you decided to defend the Temptation island as your one and only home. On the next day your engineers worked out a plan. they believe a huge round tower on the cliff could stop Snakes troops...t
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God Avo
Map Design3.0
Playability: 3
I enjoyed this map to an extent, but playability gets a three because:

The marshland left hardly any space to build, and there was extremely little space to build on the cliff with the keep.

You couldn't rebuild stockpiles, so I was limited to 1 stockpile after placing a brewer where a previous stockpile once was.

You could build farms, but there wasn't any room to build a farm at the start of the map. I needed to place a woodecutter close to some rocks to delete them, then place a farm.

Limited resources such as stone and oil, and also some useless resources (iron) on the map. Iron stoped some valuable building space on the map. And there was pitch available to get, but no iron to build an oil smelter.

It was hard to get money, as the fire and plague were consecutive (one after another) and left me penniless. But I guess that is the challenge afterall.

By the time I finished all of the above, I got invaded (playing on normal mode) and died because I couldn't make any troops by the time of the invasion. And the journey for the poleturners to go from open land (far away) to the stoickpile to the armoury I would of got about 1 spear per 6 months or so.

Balance: 3
There was alot of wood avalable, which helped to start hunting + hops + brewers + mining.
Although it lacked almost every other resource, although still possible to get most of it.

It was hard to get troops, as you have little gold and resources. And you could only make spearmen.
And well, you couldn't make burning oil so that really doesn't help in defense.

Creativity: 4
I like the idea of islands, and also seagulls. So good job there.

Map Design: 3
I thought that the map in general was good, the river was ok. Although in the lower part of the map where the stone is, that just looked bland. The stone seemed to come nowhere (mountains, or hills..) same with the oil patch. Although you did use Shrubs, and a nice forest was put into the map ;)
But you could of worked more with the sea, just a fes seagulls and rocks didn't really appeal to me :D

Story/Instructions: 4
A great background, and some nice vocabulary.

Additional Comments:
Keep going! Your previous maps were great, and this one was abit under what I expected. But still, alot of aspects of this map was good ^^

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HGDL v0.8.0

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Map Design3.0
Favorites: [Who?]0
Size:386.43 KB