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* Fear of the Dark *

Author File Description
File Details
Map Size: 400x400 (Large)
Number of Players: 4
Balance: Balanced
Difficulty: Normal

Village of Cilia:

The little girl begs,” don’t cry”, as she gently strokes her mother’s hand. But she couldn’t console her mother. It was late evening and the small village of Cilia, one of the five villages “safe areas” of your kingdom is taking it’s last breath. Mary and her five children are among the four hundreds who had taken refuge here from the invading Myrians. Her husband was killed two days earlier, but she managed to save her three sons and two daughters. Around them now screams could be heard as people flee for their lives. She grabs her children and heads for the forest, melting into undergrowth as the slightest sound.

Terror at night: losing control.

South to Cilia is a farming village surrounded by thick woods. In the thick grove, Myrians observe the village avoiding any detection. Then without any warning, some five hundreds swarm in. Very few gets a chance to escape. Farms, mills, homes are burnt down. Even before the ashes of the burnt could cool down, the next village was attacked. The news of the attack reaches you. The Myrians have started to bar the way north . Somehow they only seem to invade at dark and your castle lying near to the edge of the sea is getting cornered. The Myrians, the forces that has massacred an estimated nine hundred people remain at large. Battle their open aggression.

Note: Building availability for
-Mercenary post disabled
-Round tower disabled
-Dig moat, drawbridge disabled
-certain siege weapons and others disabled
-Player color—Blue

Inspiration for map design: "Fear of the Dark" poster

Have fun , God bless
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
sethyboy *looks at map* *starts drooling* wow. that is cool. it looks like the player at the bottom rights is gunna die. that look really awsome.
File Author
lol.Well i usually play at the lower left side of the map. SO i guess that's where the player fits best.
Lord Ako Terrific and terrifying minimap art, extremely well done!
p.s. The pictures aren't working for me, did you use image shack?

[Edited on 09/19/06 @ 07:13 PM]

k4pod Playability: 5
To me, playibiliy in skirimish maps, is 90% how Ai's doo during the game. Like all of your maps, the enemy ai's function flawlessy. Also, most methods that humans use to get and edge (rushing, lots of fire balistas) have been prevented.

Balance: 5
The map is seem imperfectlely ballanced when it comes to land area (left side has slightly less) but "the concerntration of stone and formation of land prevents further biulding which is the same size as the left sides" and rescorces are nicely distrubited. I would give this a 4.5 if I could.

Creativity: 5
THe only other map I've seen featuring a face in the minimap is another map by this author, and even that eas no where near as detailed (or creepy) as this one.

Map Design: 5
Look at the minimap and tell me that this deserves a 4. Apart from the very detailed umm.... Thing that is prometly loacated (look verrrrrry carefull at the center of the map, and youi may see a strange face perrng back at you) the rescorces, path ways and grasslands are distrubited nicely. In fact, this map taught me how to place crows (onm top of skulls on sticks, which are placed on cenrulations) The only flaw that I can see is a single rock blocking the entrance to ear. But this is no big deal as there are other entrances.

Story/Instructions: 4
This is a nice story, but it gt dinged on the fact that it had no real relation to the...Thing in the middle of the map. Also, the map has no description. Another possible 4.5

Additional Comments:
Hey! Aribic Ai's can use the blocked thngs? That's not fair! Another perfect map by surajsubba.

[Edited on 09/19/06 @ 08:24 PM]

File Author
No i didn't Lord Ako. I can see it just fine. yeah the story has no conncection to the design nor the map.

Well thanks K4pod for the review. That didn't take long

"The map is not perfectlely ballanced when it comes to land area (left side has slightly less, but rescorces are nicely distrubited. I would give this a 4.5 if I could."-----If you look carefully the concerntration of stone and formation of land prevents further biulding which is the same size as the left sides. And the map had to have a body for Eddie ( the figure in the middle) lol... i just had to provide extra space for that.

Thanks again K4pod

Edited: the biulding restrictions doesn't apply to Ai's at all. It's meant purely for the player. There's always the choice of playing on LAN,that way all players will witness the same effect.

[Edited on 09/20/06 @ 05:04 PM]

lollard97367 freaking killer design!! Already downloaded and I am starting up the game right now.
Dougleass Wow, that minimap looks more impressive than 'a giant once walked here' by Bismuth.
File Author
Thanks Lollard, Dougleass.
(Feels real good to recieve such comments from great map makers like yourself.)

K4pod ! it works fine.

Other's reviews,comments are most welcome.

[Edited on 09/20/06 @ 04:22 PM]

William Tell wow awsome map!
it looks very cool, and its original
P.S.: i wasn't much on heaven games because i needed a break from stronghold crusader and shcoolwork, i'll try to post more, just that you know ;)
Duc Camembert Playability: 5
i love to play it. when i see the ai's castle, all of them is a PERFECT castle. all of they're keep enclosed. except marshall ^^

Balance: 5
good balance!!!

Creativity: 5
nice idea wow! that creepy hand want to grab my people. arghhhhhh

Map Design: 5
very good design. the terrain is very good

Story/Instructions: 5
(nice story)

Additional Comments:
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