There is no story for my map.perhaps there would be one if it was an "invasion" type.So ill just describe it a little bit.the map (as all my maps) was designed to best combine two things:
1.playability (i dont even know if that's the right word) meaning that space,player resources and generaly the terrain makes the game plesant and easy to build your castle.
2.Natural landscape, make the landscape look as much more natural as possible.
so i think this map has just too much work.It took me 9 hours to build. let me know what you think about it.
please rate this.it took me a while to build and i want to know what you think about my work
Greek_Crusader File Author
Posted on 10/17/06 @ 12:48 PM
Still waiting for the map to be rated.It's very important for me
drowzee1872
Posted on 10/28/06 @ 11:24 AM
Rating
4.0
Breakdown
Playability
4.0
Balance
5.0
Creativity
4.0
Map Design
4.0
Story/Instructions
3.0
Playability: 4
This is an extremely playable map. Plenty of resources make it easy to get a good stronghold and economy up and running.
Balance: 5
I played a 2v2 with The Snake & I in the North, up against Frederick & Richard in the South. Although I was close to the Snake I was still able to get my stronghold running, but had to compete with Snake for some of the food resources. The opposition had no such trouble, setting up both their stronghold's quite quickly.
Creativity: 4
A rather original map i think, I've not come across a Skirmish map similar to it. I will probably use it a few times.
Map Design: 4
A rugged terrain that looks great onthe mini-map. I think what let's it down slightly is that during the shaping of the landscape some of the resources, stone especially seem to have been split on different levels, this looks rather unnatural but is really only a minor design fault. During my game I didn't find any places that were inaccessible.
Story/Instructions: 3
No Story. Do you need one on a Skirmish map? I don't think it is necessary, but some people seem to think it is. Hence my middle of the road score of 3.
Additional Comments:
If your looking for a fun Skirmish map then this could provide some hours of enjoyment.
[Edited on 10/28/06 @ 11:28 AM]
Greek_Crusader File Author
Posted on 10/28/06 @ 03:13 PM
thanks man.
i really apreciate your review though i desagree in the frase
"stone especially seem to have been split on different levels, this looks rather unnatural but is really only a minor design fault"
nope.it is not a design fault,i dont blame you for saying that ofcourse cause i like other peoples opinion, but that stone was placed there to increace, say,the landscape naturality.As i said i want to build natural maps.a map must always look as a part of a landscape,not being a square landscape itself that has visual borders (begin and end).
Your critic was very cause this is only my second official map.i played it 10times just to make sure it would be a playable map with good resources.i will be posting more maps soon!
thanks.Have fun!!
Greek_Crusader File Author
Posted on 11/06/06 @ 08:23 PM
ok..sorry for making a map for just four players.
though it would run faster and it's only my second map.
why dont you build a couple of 8 player maps since it's so easy?i would love to see what you consider a 5.0 , 8 player map.
and thanks for the review~! the rating went from 4.0 to 3.9...
from what i can see you rated 5 maps in just 40minutes.DO YOU RATE MAPS BY JUST LOOKING AT THE MINIMAP??
what's wrong with you man??i spend some time building a map (the best i could) just to post it here.and you rate it without adding any comments. just a complain "build bigger maps~!!!".are you f@ck_ng dummy???well i have something for you "build your own 7; player map stypid".
[Edited on 11/06/06 @ 08:25 PM]
Venomrider
Posted on 11/27/07 @ 07:11 AM
Almost nothing as bad as a good mapmaker with a bad habit of cursing or saying rows of insults to people ok,anyway the map was very fun but kinda lacking in farmland to the upper players.