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hill encounter

Author File Description
XFlameX
File Details
Map Size: 300x300 (Medium)
Number of Players: 4
Balance: Unbalanced
Difficulty: Normal
Minimap:
There was a time where people had migrated to the top of mountains due to the rising sea level.People were worried and some even decided to take advantage of the current available resources to build massive ships for travelling.

You king,worried about the current situation had followed the footsteps of many before us and commanded u to construct the required ammount of ships.

Just when you received them letter,you were under seige by your surrounding allies who had each decided to snatch the land for their own missions.

Your men were in distress and shouted for your assistance.Which you had immeadietly answered.A scout returned and reported your current situation.

"My leige,the enemies had destroyed all our mines,quarries and farms to stop all our production." the scout said.

"Then we shall respond by defending our base and constrcut more quarries." said.

and the scout returned to his post.

"My leige what will become of our enemies?" one of your faithful knights asked.

"We shall eliminate them for the greater good." you replied

You ordered the workshops to work and all able bodied peasents to arms.The next morning,you planned your strategy and waged a war against your enemies.

If you wish to play the game according to the story,you should set the game to 3v1
AuthorReviews   ( All | Comments Only | Reviews Only )
Timballisto
Rating
3.8
Breakdown
Playability4.0
Balance5.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
Playability: 4
Well, it's not bad. There's some holes in your oasises (or whatever the plural of that word is) that prevents some farms from being built that should be able to be. The stone and iron is all in the middle, and makes things interesting. There's nothing really to knock this score down, exactly, I mean the map works almost perfectly fine...

Balance: 5
The balance is fine. Everything is pretty evenly distributed. The rocks in the middle and the iron...well, there seems to be just enough for everyone, and I don't see that often when stuff is pooled in the middle, so that eeked out an extra point for this map...

Creativity: 3
Not really that different from most skirmish maps. Four corners, resources in the middle.

Map Design: 3
This isn't particularly amazing or anything. Just some trees around the outside ring and inside that stone and iron. The stone and iron could have been meshed a tad better and that would've helped this score. The oasises were pretty well done (except for the holes of course).

Story/Instructions: 4
Not a bad story, although I don't see why all the allies wouldn't work together, but maybe that's just me. Anyway I don't like taking too much from this rating because it's hard to make an original story anymore...

Additional Comments:
Um...keep making Crusader maps. This one was enjoyable. I played a snake, lionheart, and a pig allied together. I made them all European lords because they were supposed to have been allies, and I didn't really get a feel that the player was Arabian from the story, so yeah. I beat them, and it was fun.

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HGDL v0.8.0

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Rating
3.8
Breakdown
Playability4.0
Balance5.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
Statistics
Downloads:389
Favorites: [Who?]0
Size:339.03 KB
Added:11/05/06
Updated:11/08/06