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Downloads Home » Stronghold: Invasions » A keep for life !

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A keep for life !

Author File Description
File Details
Map Size: 160x160 (Tiny)
Difficulty: Hard
In 985,you(Duke of Lovenartic)start searching for new lands beacause you have lost the last town. In 999 you found a keep at the nord of Africa . All is perfect . But wolf is on the way to you and you don't know how big is his army ! You should prepare for the worst.Tis is the first map but there will be others in this series . ENJOY !!!
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
PLease rate and comment !
Castlefreak Dido,
The map size is smaller.
File Author
Resolved .

Please rate .

By lovefreska
Sir Ravenclaw
Map Design2.0
Playability: 3
It was ok to begin with, not much to do at the middle of the scenario either.
The trees made it kindof hard to build almost anywhere, I placed my keep in a place where anything placed beneath it would be blocked out by the signpost so that wasn't very clever at the start, but late on it proved quite handy.

Getting gold was not a problem for me, I placed around 13 hunters posts and +8 rations and -8 taxes kept me going from start to finish. The goals were abit simple but for the average player they were ok, I quite enjoyed watching the breweries pile up the 30 ale objective :)

The first 2 attacks were well timed with the playability and the second attack with the swordsmen kept me kindoff thrilled and as I had only used archers I had to send them out to attack the swordsmen!

Balance: 3
The main purpose of the trees was to obstruct the players building abit and it had achieved this, albeit only having 3 woodcutters throughout the whole mission had cleared me enough room for everything I needed. The tree's had worked well keeping me waiting to place buildings :)

Meanwhile you have the issue of resources, the wood was plentifull aswell as dear. But alas, the hop and ale production was at a deficiency due to the limited space available.

The first attack was easily repelled in about 40 seconds with around 24 archers (normal mode), leaving nice long gaps between invasions.
The second invasion was abit harder albeit having around 40 archers, the swordsmen still proved a minor problem as for the range for them to walk from the signpost to the keep (with my stupidity) so I decided to send out my archers to meelee attack them ^.^
Alas came the final invasion with around 300 spearmen, as you can guess what happened that lowered the final score to 3.

Creativity: 2
I gave a 2 due to the creativity in the story kindoff setting the scene and ofcourse the restricted buildings aroused the feeling of the story.
A small area with 2 hills and trees I would think didn't take much thinking about ;)

Map Design: 2
Ok, let me start with the basics:
You had used the equalizer tool and high plain, so you didn't leave the map too scarce.
You had included trees and boulders too, although the sense of realism was not there.
It looked like it was settled around a dense forest. Some wolves would of then spiced things up and ofcourse some dirt and stones using the second smallest toolbrush definately added some extra appealing attributes to the map.

You placed a boulder patch in the bottom right of the map in one brush, but you could not build any quarries or oxen to mine it.
If you had allowed that along with buildings inns I would of given you a 3.

Story/Instructions: 3
It's short and it sets the scene, it used a nice amount of description relavating to the map itself. Well done a deserved 3!

Additional Comments:
Search for landscape pictures in google and try to learn from them, grasp the amount of detail there should be and you will become a good mapmaker ;)

Good luck and please continue making maps!
Paradox_king Hey ravenclaw, If you could e-mail me at Paradox_hf@hotmail.dom, I would like to share an idea with you.
File Author
Thanks for rate . I work at version 2 now . It will be better .
File Author
READY Version 2 will be soon on the site . I submited it . It's cool but I didn't play it. The map is glorious . A lot of objectives . I wait to appear .
File Author
The version 2 isn't on the site . I'm MAD . Very MAD . Hey Duc de Noisiel: Please
Sir Ravenclaw If this version 2 is an edit of this map that you can upload that map to this file, it would make things alot easier.
Sir Ravenclaw Duc De Noisel is extremely busy alot of the time! Please stay patient for him to get around to uploading the maps/testing them!

[Edited on 11/23/06 @ 12:42 PM]

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Map Design2.5
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Size:340.13 KB