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Rome

Author File Description
strongforce2
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Minimap:
Well I Hope Every One Likes My Map!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
strongforce2
File Author
Ya It Is It Has Stone Path Ways, a Reservoir,
Aqueducts Attached Its Got A Bath House A Theater I Mean How Much More Realistic Can I Get. I Mean Its Nothing Compared To The Other ROME Map But Itss Fun. I Was Kin Of Trying To Mimic Ceaser 3 Beacause I Was Playing It When I Was Trying To Think Of A Stronghold Map To MAke.
Paradox_king Few things strongforce 2,

Please dont capitalize the first letter of every word, very distracting when you read it. Theres already a rome map, not that there can't be another but you might have a hard comparing to that. It also looks quite plain, maybe spend a little time with making the minimap look good.

I'll DL and rate.
strongforce2
File Author
Sorry im just used to doing it ill try not to do it any more. Yes I know I could never make a map as good as the ROME map but im going to update this map so it can be a little bit more full and exiting. by the way do any of have any sugjestions that would make it better?
Lord Karpathea Well.......there's 2 other Rome maps out there. I guess you could type "Rome" in the search box and get some ideas from them.
Paradox_king
Rating
2.6
Breakdown
Playability3.0
Balance2.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Playability: 3
It was okay, the city was already up and running when you came along, but there were some integral elements of a city missing. (woodcutters) I found I was unable to make crossbowmen which left me unable to deal with the swordsmen that came along, and I couldn't make enough swordsmen or knights to fight off the numbers.
Balance: 2
I couldn't make enough soldiers. The units I had were mowed by the amount of swordsmen that came and I couldn't use classic defense strategies because the stone pathways stopped me from making a gatehouse. If the attacks came from the bottom signpost, you were scrooed.

Creativity: 3
Patways were a cool idea that was executed poorly. If you had left room to make gatehouses I could have survived the assaults. The rest of the place looked okay, but btw aqueducts bring water from a high place (i.e. mountain) down to a low one. They didn't magically have the water flow up from a river.

Map Design: 3
Few pieces of eye candy, wasn't enough to cover up the massive boring places all over the top half of the map. The iron was just there like "a slap on the back" and there wasnt enough texturing on the map overall

Story/Instructions: 2
Story was sort of boring. You shouldn't have listed what was coming, I knew exactly what to prepare for. Add some mystery into the story.

Additional Comments:
Work on making your maps look better, and playtest your maps a few times before you submit them.
strongforce2
File Author
In my update I fixed all Of those Things. I put more eye candy all over city And I Have added a new Building entertainment But I Forgot The Name Of It.I Now Made It To Were The rive actuly conects to reservoir And Gose Throu The Aqwaduct Down Hill. I think I will add crosbow men to the troops you can make. If I missed any thing just tell me and I will fix it before posting it.

[Edited on 01/23/07 @ 12:10 PM]

strongforce2
File Author
Ok I can do all of that but I tryed making the Reservoir conected to a hi place with water...
It turned out horable I just dont know how to do it and make it look good.

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HGDL v0.7.1

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Rating
2.6
Breakdown
Playability3.0
Balance2.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Statistics
Downloads:378
Favorites: [Who?]0
Size:528.23 KB
Added:11/28/06