Well...I will not rate, because I don't want to hurt you.You're great map designer, but there's some 'holes in the walls' .
Posted on 12/02/06 @ 04:36 AM
btw dido what do you mean "holes in wall" when i playtest it, all is ok
Posted on 12/02/06 @ 01:51 PM
A Large Map with two small islands. Playability is pretty good with plenty of room to build and develop. AI's build their fortresses well, but seem reluctant to attack in force, Both Snake And Caliph are happy to take pot shots at you from a distance with archers rather than attack.
I gave this a middle of the road score mainly because the Eastern Island is incapable of growing any food. The Oasis is too small for wheat or hops or anything.
Nothing original about the design as far as I can see, just two flat islands connected by a ford.
Map Design: 2
Poor. This map maker has produced better. Included in the zip file is a Word Doc containing images of the real island. A volcanic Lombok Island. Now I am not expected flames or lava, but some gradient would have been nice. These are just two flat islands with little if no detail. The river ford looks out of place in the middle of the sea, and the wrong trees were used on both islands, preventing regrowth. The Lighthouse is a nice touch, hence the 2.
No story, but a history of the island taken from the internet.
I have seen better from this author. During my game I only had to place a gatehouse by the ford to enclose my keep and prevent an attacks. AI's would not attack the gatehouse. I could then generate enough stone to produce a sizeable army and win.
[Edited on 12/03/06 @ 01:09 PM]
Posted on 12/03/06 @ 06:34 AM
yes you right. i will create one more cause it's my first by copying a real island. why indonesia or japan? because of it's island. if china, i can die.... so i'll submit my serious one