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The Protectors Return

Author File Description
drowzee1872
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
Minimap:
This is the Sequel to the Black Protectors Map.

You'll find the story in the game, so have fun.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
SvEE Map looks good thought, but try to connect the dessert and oasis.
Lord Boz I have got all resorces and pleasant to 5!
just after the gold!
review will follow

Lord Boz Playability: 5
The playabilty is great you can overcome all your goals without a problem! There is no problems with building space!
Balance: 5
Balance is fine the attackers are easy and do not come to quickly into the game, The triggering for droughts and crops problems are well thought out and are placed almost perfect!

Creativity: 4
Good use of triggering make a different but challenging map. Which was made really difficult towards the end of the game.

Map Design: 4
The map design has a well placed central keep bringing the oasis and resources around making resources take longer to get to the keep!
With plently of oasis makes the tasks perfect!
The only promblem with your map is that you need to blend the oasis with the earth to make it look more realistic!

Story/Instructions: 5
Well thought out story, puts the map into place!

Additional Comments:
I have come across the problem that it does not actually finish :s
lol
Lord Boz please have ago at my eco Uncharted Island and rate if you would like. :]
drowzee1872
File Author
I have updated the scripting on this map. Previously the last invasion didn't occur until 1299, this gave the appearance that the game wouldn't end.

It would you just had to wait until after the invasion, and meet all the criteria.

Hopefully this edit will bring about and end for you nice people.

Many thanks for the review LB, this allowd me to make the changes necessary.

Have fun.

[Edited on 12/11/06 @ 06:28 PM]

peter2008 For my experience, this sequel mission is - sorry - a pointless one. It's just spamming of goods. Ok, two bad events occur: wheat desease and later tree fungus. And in fact they occur in non-stop repetition each month. Just annoying (you can smash the wheat farms but the latter event is still triggered when all the trees on the map have vanished).
With -5 bad things and game speed 90 I boosted production so that I was able to buy the requested 500 bread, 500 cheese and even about 200 ale (though half of the population was ocuupied in the ale chain).

I liked the idea of taking over a conquered outpost.
Some buildings are already working. Invasions are rare and very small. I guess there has been no real play testing.
Good when the game was over.

[Edited on 03/02/09 @ 06:18 PM]


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HGDL v0.8.0

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Statistics
Downloads:1,373
Favorites: [Who?]0
Size:316.64 KB
Added:12/02/06
Updated:12/11/06