I'm going to have to exclude the detailed doccumentation like I used in "The Battle of Crecy" simply because I have pretty much lost interest in Stronghold. This map was the last one I had finished and has been complete for some time waiting for documentation to polish it up.
The scenerio places you in the position of a local Scottish clanleader who's clan has reently returned from a succcessful cattle raid upon the neighboring clan Scott (happens to be my last name so I had to put it in there). To retaliate, Clan Scott has asked a local English landlord for aid in recovering their lost property. This of course will come in the form of military soldiers. Throughout the scenerio, you will get reinforcements from nearby clans who oppose the English. There is also a local settlement of a Scottish clan but they will refuse to aid you and perhaps will try to hinder you as you fight the English and Clan Scott.
At the start of the match the opposition will be weak mainly from Clan Scott. As the English army arrives and makes several attempts to dislodge your fortifications, you will be more hard pressed to hold your line. The nearby village next to you is moderately defended but if you can manage to take it their stock of steel swords and armour will be at your disposal as well as a more defendable position.
This is my last map for Stronghold since other games now hold my interest and I wish I could have placed more work into the history of the map.
Special Thanks to Lord Ako for helping in the beta testing.
The mission contains decisive restrictions.
No engineers, = no shields.
No weapons trading; For ranged defence only archers.
It also contains an interesting script.
Split-up invasions, several groups for the same invasion, increasing the attck wave.
Flexible triggering, certain events come to happen only with special conditions.
Two different win conditions, tricky. (Won't spoil it).