Good for Early and Mid technology eras, but Late gets quite crowded.
Totally equal resources to the very last building, well done!
I like having that tower in the middle, this is the first map I've seen with such a style. I enjoyed shooting my friend's economy into the dirt ^^
Map Design: 3
A bit plain, but this is a multiplayer map after all, but the fords were placed well in line with the keeps and tower.
Were none, but again this is a multiplayer map. Remember even still though, that stories are possible.
I rarely see multiplayer SH1 maps being submitted. Good show! Keep up the multiplayer map design.
Roadblock File Author
Posted on 02/01/07 @ 02:13 AM
Thank you for the generous rating. This is really one of the first maps I have tried to create, which is why it is small and fairly simple. The tower was placed with the intention of it being the key piece to the map. I wanted people to race for control over it and fight relentlessly to capture and keep it. From the tower you can basically have your run of the map, so to speak, as it allows you to safely guard your production lines, constantly apply pressure to the production lines of your enemy, as well as stop an enemy raid before they even have a chance to cross over into your territory. I will try to improve on detail, size, and strategy elements in my next map. I will also work on some sort of story behind my next map.