More than a thousand years ago Geraut, a region of Teramia was held by a brutal civil war and widespread famine that was killing almost hundreds every week. In the calm periods that punctuate the fighting, people hoped the return of peace, quiet and prosperity. But each week scores of men, women and children were killed or maimed as they struggled to fill water buckets and find firewood. The situation aggravated and the west of Geraut engulfed in a new struggle to maintain it’s economic bulwark. Many Gerautians would sleep outside in the bitter cold so that their valuable farm animals could use their damaged homes. Conditions were grim. Ponds were so stuffed with corpses that they disappeared, the water completely displaced. By the end of the decade, the fightings however simmered down but the economies were severely crippled. Marked by civil war this period in the regions of Geraut retains a place in the annals of human butchery.
This large 4plyr map is designed for a 1v3 skirmish. Player position on low ground recommended. Suggested AI- Emir,Wazir & Saladin (at computer advantage)
It's good!But I would give you 4, because there are too little recourses and there isn't pitch.Anyway it's good, but little recourses.
The balance is OK I think.Everyone have little recourses ;-)
The idea isn't very original, because you always did 4-player maps like that, but they are very hard to create - many details, so I'll give you 5.
Map Design: 5
The design is great like everytime.You alaways did realistic maps.
You have story.
The maps is good at all, but not at recourses.I mean they are too little (for me ;-)) and there isn't pitch.But anyway...You are great map designer and I hope you will do more realistic maps which I very like. ;-)