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My farm

Author File Description
Mr Reaper
File Details
Map Size: 200x200 (Small)
Difficulty: Normal
Minimap:
During the middle ages the main economic units were the villages and/or manors. These were self-contained economic units which ate most of the food that was raised. They sold the surplus food only in good years. There were basically two levels of people in this society; the peasant and the lord or priest.

First were the peasants or serfs who raised the food. "Serfs were peasant farmers who were neither fully free nor slaves. They could not leave the village, sell an ox, or marry without the lord of the manor's permissions."

The second level of society was the lords and priests. The lords required taxes from the serfs in both food and labor from each family. The church required 10% of everything the serf produced. The largest building in the village was normally the church. This higher level lived off the labors of the peasant class.

Each serf would have to pay to work a strip of land. The strip was defined by the acre. The acre was the amount one could plow in one days work. As well, the serf would have a set amount of days they would be required to work on the lords land. The system was called the open field system. In this system, temporary hedges would be set up to keep cattle out of the fields. The strips were only regarded as owned by the serf during the time of crop growing. After the crop was harvested the land would revert to common land for cattle grazing. This system was a disincentive to developing the land or conserving the soil.

During the middle ages, they used a three or four crop rotation in their fields. The rotation might be wheat the first year, barley the next, and the third year the land would lay fallow with nothing growing in it. The village or manor also had lands, which were known as the commons, where all the serfs or peasants could graze their animals.

Have fun wirh my first castle builder map.Hope you will enjoy this map. P.S. please rate it ;)
AuthorReviews   ( All | Comments Only | Reviews Only )
SUBINDXSUBIN
Rating
2.8
Breakdown
Playability2.0
Balance2.5
Creativity2.5
Map Design3.5
Story/Instructions3.5
Playability: 2
I didnt have much fun laying this map. The only fun was wacthing the cactus' placed in a row. All the resource were available. There isnt mcuh to this map in my opinion. You should try to make maps interesting.

Balance: 2.5
The balance is low. With lots of resources and other stuff there is no chalenge and I am not meaning invasions. You should make it hard to develop in the beginning the least.

Creativity: 2.5
This is one of the best parts of this map but still I couldn't see any creativity at all. Good efforts though.

Map Design: 3.5
Well the terrain was ok. The trees placed in rows and the cactus farms look neat. You could do a lot more in this map if you ask me. Try adding much more interesting things that are new.

Story/Instructions: 3.5
This is the best aspect of this map. You have got a good and long enough story and it has only a few errors but could be better.

Additional Comments:
Overall a nice map but I feel that this map could have been a lot better.

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HGDL v0.8.0

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Rating
2.8
Breakdown
Playability2.0
Balance2.5
Creativity2.5
Map Design3.5
Story/Instructions3.5
Statistics
Downloads:2,768
Favorites: [Who?]0
Size:358.71 KB
Added:02/07/07