|
Author |
File Description |
snoop22 |
Posted on 02/14/07 @ 11:08 PM (updated 02/22/07)
File Details |
Map Size: |
200x200 (Small) |
Difficulty: |
Hard |
Minimap:
|
Personal Story:
I made this map, for one because I was bored. For two because I wanted alot of action to happen RIGHT AWAY and 3 because it was fun.
The Story:
You are a king of a castle. You have settled in the castle quite some time. During this time your enemy's that settle around your lands are becoming angered at how long you have stayed. Due to there angerness they planned to bring your castle down brick by brick and hopefully cast you out of the land.
Pointers:
Constantly be making troops over and over and over and over!!!!!!!!!!! you must keep your troop flow constant or YOU WILL LOSE. You are equipped with catapults I advise YOU USE THEM, you are equipped with catapults that shoot cows I advise YOU SHOOT THOSE COWS AT THE ENEMY. IF YOU LOSE A WALL FALL BACK, This is huge part of the map, you have 3 defenses before the enemy hits your king, if u lose one, I adive you run your troops BACK or u loose them all. Lastly, Stay Alive
Good Luck
Other Notes:
If you are interested in Part 2 I'am....
- Castle 2 is released, it can be found here:
http://stronghold.heavengames.com/downloads/showfile.php?fileid=4042
Fearsome_22lyp@hotmail.com
--------------------------------------------
February 21-07
=========UPDATED=========OMG UPDATE PEOPLE LOOK
Castle FIx v1.1 (can be found with the original castle in the .zip file)
Personal Story:
This is a HOT FIX to the original Castle. So I say hey why not make it harder >:) This took me about 6 tries before I actually beat it. I found if you play the map on Very Hard Difficulty the enemy actually works faster WHICH IS BETTER so there not just standing around all the time.
New stuff:
- Lowered # of troops at start
- Enemy invasion's is greatly increased
- Now you only must survive for 7 years not 11
- You are unable to create Crossbow Men or any building except Wood walls and Wood Gates |
Author | Comments ( All | Comments Only | Reviews Only ) |
---|
coconutman111 |
Posted on 02/15/07 @ 08:09 PM
i would like to c part 2 |
snoop22
File Author |
Posted on 02/16/07 @ 01:29 AM
Thanks for Comment :). Part 2 is still in process, I am having troubles at making it the way I would like it to. But you could expect it in a few weeks, or even days. |
Lord Karpathea |
Posted on 02/16/07 @ 02:28 PM
(Unofficial Review)
It was fun, but there were a few things I had a problem with. One, In order for a map to be labeled "hard", it should have some degree of difficulty. The amount of starting troops and defenses made this map quite easy. I had no need to train any more troops. Also, the masrh and ford slowed the enemy down, and it became a duck hunt. I felt sorry for the enemy as they were picked off. Those that did get through the ford were consumed by the pitch ditches. So, bottom line, reduce starting troops, or make the invasions more advanced. (i.e. instead of macemen, use swordsmen, trebuchets instead of catapults) For the larger invasions, I would suggest spilting them into smaller groups, but still send them at the same time, and send seige equipment and engineers in a SEPERATE invasion. Why? Because more than once when I was playing through this map, the enemy would do nothing but STAND at the signpost. Anyway, it's a good map, but a few minor things take down its playability. Keep at it, and keep desiging.
Regards,
L_K |
snoop22
File Author |
Posted on 02/16/07 @ 07:59 PM
Thank You Lord Kap... I was wondering how to get the attackers from just standing at the outpost! |
Lord Karpathea |
Posted on 02/17/07 @ 10:15 PM
No problem. |
snoop22
File Author |
Posted on 02/18/07 @ 03:42 AM
JUST RELEASED A HOT FIX TO CASTLE. 10x Harder and more thrilling then the Original.
- To get the Hot Fix Redownload the map (just updated the download) and the file will come with the original, and the fix enjoy![Edited on 02/21/07 @ 07:51 AM]
|
HGDL v0.8.2 |
Statistics |
Downloads: | 334 |
Favorites: [] | 0 |
Size: | 973.17 KB |
Added: | 02/14/07 |
Updated: | 02/22/07 |
|