I really enjoyed this map although there is not much to the map design, You must fight your way to the oasis and take control in order to achive victory on this map.
With enough room given each AI can build a big enough castle in the space given.
Though this map will work better on multiplayer
its bring a challenge to game without being able to collect vital resources.
I would play this map again becuase it was fun!
Each player has been given the same starting resources, but the middle player has better access to the on-map resources though he/she will be attcked from all sides.
Because of where the resources are it is harder for some players to get to the resources without getting attcked every time.
Though some players have better acces to the resources they are being attacked from there enemy.
The creativity is low on this map because the author has not taken much time into his map.
The idea is good and makes it a creative map.
Design tools could be explored better placing desert and pool with rocks to make the map look remote instead of plain.
The story took a minute at the most and isnt very creative at all.
Map Design: 1
The map is sparse without any eye candy at all.
There is no use of water or rocks and hills
There isnt a single piece of wildlife.
The author needs to look at other players map to see how to blend oasis with map and make it more exciting.
The is story pathetic in my opinion, it must have thought up at the spur of the moment.
Though the is bland I really enjoyed playing map and thought it was pretty fun.
You need to take more time at your map and you will get better ratings :]
though people have already tried to put you down.
Its quite creative for your first multiplayer map.
Keeps on trying things can only get better.