Back to HeavenGames Welcome to Stronghold Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Stronghold Crusader: Economic Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Starting Anew Ch 1

Author File Description
Hobbithole
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Minimap:
The year is 1182, and the Lord Maier, (I made him up, this campaign is not historical.) has set out from the port of Palo, in Austria. After sailing for a week down the coast of Italy to raise more men, Maier decides to sail across the Mediterranean directly, and land in the Venetian port of Banghazi. He plans to meet two lesser lords in Malta, and sail on with a party of three ships to Banghazi, and once there, set up an encampment and train an army and economic force. However, upon arrival in Malta, he is quickly forced off the island, and could not get the wood, stone and other supplies he needed. He changes course and goes instead to the Moorish city of Sousse. Upon arrival, he pays an extoritionate ammount of gold to the Vizier there, and secures and alliance with the General of Affairs in the city. Maier is still without many supplies, but he does purchase some heavy arms and european longbows before setting sail along the coast for Banghazi. The voyage to Banghazi was initially set so that Lord Maier would arrive in the city with three ships, in January of 1182. However, he does not arrive in the city at all. A winter storm dashes his ship on the rocks, and leaves most of his men's hope of a new, promising land in ruins. Lord Maier however, quickly leaves the beachhead with most of his heavy infantry and explores for survivors. He leaves his smaller force of men by the ruins of his ship. Maier comes across a small town of Sicilians who had been stranded on the beach many years before. Although their economy is nothing to be admired, and food is always scarce, Lord Maier assumes control of the town. Soon after, he plans to make the town his new home. He sends two messangers to his men at the ship to retrieve them and relocate to the town. However, soon after leaving the dorf, one messanger returns with the hand of the other messanger and tells Maier that Moorish raiders are on there way to retake 'their' settlement. Maier quickly asks the village leader what they mean, and finds out that the Moors in the region have taxed the town heavily because the Europeans built on their land. Maier is faced with no choice, he decides to mobilize and fortify the town as quickly as possible. He sends the messager with a bow back to the ruins and writes up plans to arm the entire region, and to build a caravan able to travel to Banghazi. He raises the alarm and prepares for a battle that seems impossible to win...

Hints and Notes:
Because your keep will be cramped, and small, be sure to prepare for fires. Also, build as fast, and as big as possible. Trees grow very fast, and that means Oasis space will be limited. I recommend placing your archers on the top of the hill between the beach and the keep, and from there, move quickly to block access to the lower farmland with your archers depending on which signpost the enemy comes from. Also, build at least five polearm building, but after building at least two quarryies and as many woodcutting huts as possible. I'd say that building lots of wheat farms, bakeries and mills is a really good idea as supplying as many people as you need with apples is next to impossible. As long as you have over 60 spears by 3/4 of the way, and wells in place, then it is safe to build a few spearmen to defend your farms against slaves.
Good luck!
-The Hobbit
Be sure to keep an eye out for chapters 2 to 5.
AuthorComments   ( All | Comments Only | Reviews Only )
von Schmidt Awsome! i'll download, mabye review.

[Edited on 02/19/07 @ 06:11 PM]

von Schmidt Wow! No offense, but did you try to make that map possible or impossible? In a few seconds Arabians had attacked, lions had ravaged my lands, I had lost all of my archers! only a few pikemen were left. Its quite a challenge, definetly not for a beginner.
Hobbithole
File Author
thank you for your ratings! and the map is definitely not for beginners, however the campaign becomes easier for the next two but then the last two missions (ive got most of the maps finished, just have to edit the scenarios and write stories) are pretty much as-hard-as-they-get-down-to-the-last-man kinda things. Good luck and good fun!
-Hobbit
AZ ViTrAzhAs Your welcome, great map! Can't wait for the others (I will rate them for sure)
Hobbithole
File Author
i have to completely rebuild the fourth chapter, sorry for the slight pause in chapters... also, i have a map pack that i threw together and uploaded. its some of my early work, when i first got the game so a couple of years
peter2008 Stratego's review is most adequate.
The map looks absolutely stunning, both from the minimap and in detail. It's a present to play in such beautiful a landscape.
The start is among the best opening scenes I've ever played. Your two small armies are fighting against lions fighting against invaders fighting against ... and so on. The single lions appearing at the keep to carry off the peasants don't seem to end.
Building the completed castle walls with restricted measures is exciting, too (and will be rewarded!). Reorganizing the crapped pre-built settlement was also fun.
With lots of starting gold and abundant of trees, boosting up the economy is easy. Had over-production in every section. This side of the mission could have been created more difficult. - Great mission.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
4.5
Breakdown
Playability4.8
Balance4.3
Creativity4.5
Map Design4.5
Story/Instructions4.5
Statistics
Downloads:2,266
Favorites: [Who?]1
Size:631.33 KB
Added:02/18/07