I'm making this map for multiplayer!
This map is about a part of Egypt and it's glory in battle against against you.
Now the story: I'm going to tell you all about the Egypt in the Middle Ages:
Islam entered Egypt in 640 AD in the form of an invading Arab army commanded by 'Amr b. al-'As. The Arab conquest was completed in 642, when the Romans abandoned Alexandria and 'Amr's army occupied the city. 'Amr chose not to reside at the old capital. Instead, he established his residence at Fustat, the "camp-city" built by the Arab army just north of Babylon. By 700 AD Fustat had become a flourishing urban center; by 800 AD it had superseded Alexandria in size, becoming one of the most important cities in the world.
So your missiom is to defeat you enemy and to restore the most important citie in the world.
Very atractive map!I like the pyramids and the volcanos, I always gert my archers to the tops of the pyraminds!Once again - NICE!!!
[Edited on 03/05/07 @ 12:58 PM]
Staisy15 File Author
Posted on 03/06/07 @ 07:48 AM
So can somebody please rate it.:)
Posted on 03/06/07 @ 08:30 AM
you surely read the toturials like me on first map :D only my map was too symetric XD looks nice!
[Edited on 03/06/07 @ 11:59 AM]
Posted on 03/06/07 @ 12:03 PM
I'm downloading your map now, I think I might rate it, the minimap look's good :)
Posted on 03/06/07 @ 04:36 PM
Nice, do you know how to make snow?
Surasjubba has an article in utility programs, anyway looks nice
Staisy15 File Author
Posted on 03/07/07 @ 07:25 AM
Please don't rate it Sir Ravenclaw, because I know that you will rate it bad, just like my last map :(
Posted on 03/07/07 @ 06:03 PM
He won't rate it "bad", just honestly.
Posted on 03/08/07 @ 01:31 PM
I agree with Mr Reaper. This map was quite enjoyable. It provided a welcome change to the average map that is currently being submited here at SH.
Balance marks high. It's not a five for one reason. The person in the lower left has a greater advantage over the others. Resources are well distributed, but strategic position is not. Because of the pyramids proximity to the lower player, said player has a height advantage (If they're smart enough to position their troops on top of the pyramids....). It makes it easy to soften larger invasions and obliterate smaller ones (a.k.a Phillip, the Snake or the Nizar).
Creativity is good. Pyramids have been done, volcanos have been done. Volcanos and Pyramids.....interesting.....in Egypt.....okey-dokey. Not to sure of the realistic factor, but it's nice.
Map design is Excellent. While not the best I've seen, it definitly falls in the five range.
The story was disapointing. Barely anything here, not much more of a description. You have a whole webpage to present your master/disaster piece, so you might as well use it. Really, for a good rating, you're supposed to have a story good in length and virtually free of grammatical errors.
Overall, a great map....really great. I'd advise other players to download it. It's a great skirmish. Keep designing!
P.S. Love the gastly on your newest map. Takes me back to my childhood. LOL pokemon.