It was a fun little map to play, but mpore keep space would be better so the AI's won't self-desrusct
it was mostly balanced
Map Design: 2
didn't see much here, it seemed that you did not give enough room for AI's,try to make more room in the future.
I never give below a 3 here because i never really ever se BAD stories
A nice little map, and you are improving
[Edit – This review has been retracted by staff as part of a retrospective moderation of reviews. This was carried out to deal with the issue of some reviews not meeting the minimum standard. The content of the retracted review has been left to stand as a comment. The author is welcome to contact staff about this. Edited by ericgolf]
[Edited on 12/14/08 @ 10:30 AM]
lord vader1 File Author
Posted on 03/07/07 @ 04:16 AM
Thanks alot :)
Posted on 03/09/07 @ 04:04 PM
This review is the product of two human players. No AI's involved.
All in all, this map was good, and although there are flaws which brought down the overall score, its good points outweigh its bad.
Playability is high. With a human opponent, this map is just right. The previous comments are viable with AI only, as they don't have the ability to adapt.
The Balance of this map was ok, but it could have been better. One player had more iron and oasis space than the other, and the stone quarry's location near the land bridge made it difficult to defend. Not "good" difficult. There's nothing wrong with a challenge, but for both players, it is virtually impossible to gather stone. The other player can instantly send forces to destroy placed quarries, and vice-versa.
Map design is average. You show signs of improvement, but you haven't reached perfection yet (neither have I, mind you....). Resource seemed clunky, almost random. It looks as if you just plopped it down wherever. you could try blending the terrain a little more, make it flow together.
Story is low. Although you provided a decent description of this map, one or two paragraphs are not enough for a good rating. You have a whole webpage and zip file to present your master/disaster piece, you might as well use it.
As I said before, overall this maps good qualities outweigh the bad. The strangely-shaped terrain forces players to adapt and change their strategies, and a single bridge to your enemy makes for some interesting and fun battles. Keep it up and keep designing!