OK, I wrote a story on WORD and placed it in the file, and added a shorter version in the Objectives, so you can find it there. I also made the game a bit harder, I found it easy before.
This is my second map, please give me hints or tips to help me get better at map making. This is a campaign, try and win every part. I think the map's pretty fun, although easy. Rate, review, comment, anything. I want to know if you like it or not, if you don't say so.
Hello von Schmidt! I see that you worked a lot with this mission but sadly, nobody gave you a rating. I like Italy a lot as a country and i thought i will have a try. In the beginning i want to say that the story has interested me a lot and the mission was created really well. I liked the small castle a lot: it was easy to defend it , furthermore i had to keep my eyes on the buildings outside the castle walls. The invasions were easy but i liked them anyway. Actually i hadn't used the ail and other features. I should explain why: the scenario was interesting but it had some problems. Firstly the tree fungus events were just too often - they repeated every month. Secondly a lot of events mixed up causing the mission to look too complicated. The traveling fair event was too often too.. But still i liked this mission despite that it's quite easy. Good job but remember to check well your playability before uploading :)
Well the balance had no problems, the invasions were nice, the castle and the resources were situated well too. The enemy was trying to destroy my buildings and empty my treasure chest.
A creative mission, with an interesting story. I like how you represented Saalhab town. The rivers and the oasis were spread fine. The scenario was interesting too ;)
Map Design: 3
Well the design was average, but the castle was built amusingly. I like that it was damaged and the style of it. You created a good landscape but i would advise: try ending your oasis "softly": use the oasis grass, scrub and thick scrub. This will help your oasis look more realistic. The hills need little shrub and stones and try adding some rocks and islands in the sea. Still you've used a lot of details and created a good scenario. Good job. ( Judging from your newest maps my advice isn't needed :D )
Great story, i like duke Geronimo's character! Although it had some mistakes (nobody's perfect) it was easy to read it! Great!
Interesting mission, with a fast win time. I really enjoyed it, keep up the good work.