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Downloads Home » Stronghold: Invasions » The Rise of the Scourge

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The Rise of the Scourge

Author File Description
Lord Tanthos
File Details
Map Size: 400x400 (Large)
Difficulty: Hard
Introduction to the world of Redwall:
Information on the world of Redwall, which is composed entirely of human-like animals, can be found in the description of my Mossflower Woods Freebuild Freebuild upon which this mission (and the sequels) are based.

This mission, The Rise of the Scourge, is the last of a four mission series which describes some very important or interesting periods in Redwall's history.

From the Abbeybook Records:

Again, the peaceful creatures of Redwall Abbey are forced into war. The evil rat, Cluny the Scourge, so named for his long, agile, whiplike tail, has brought his horde of rats to the Mossflower Woods, and plans to take over our Redwall!

It has been years since any war has been noted in Mossflower country, and no beast in Redwall is seasoned in battle. Nonetheless, they prepare arrows, bows, polearms, and boil great cauldrons of water and vegetable oil to pour on unsuspecting rats. Cluny will be relentless, and his assault shall not stop until he himself is slain.

The walls of Redwall are strong, but we have little resources to repair them. The gates are the weakest points in the abbey, and we have no time to rebuild them in between his attacks. If a gate is broken down, we shall have to rely on our own strength to keep our abbey from falling to this murderer.
This mission is quite hard, and intended for experienced players. However, it is still possible on the Very Hard level.

To play the other missions in this series simply click the links:

Mission I
Mission II
Germaine's Request
Mission III
The Great Redwall Feast


1: Boiling Oil is vital to winning, you should have at least twenty oil engineers by the final invasion!
2: Don't waste too much stone on hardly damaged walls, it's all you've got.
3: Remember, you cannot rebuild your gates. If they're destroyed, you're in serious trouble. Try to protect each gate with two oil engineers and a few melee units at the ready.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord Tanthos
File Author
Pressing Alt and period together while in the map's "menu" screen will bring up a panel that allows you to set the player's starting ration and taxes, and starting gold. (Starting gold appears instantly and doesn't require a keep placed. Therefore it's used in sieges, sievasions, and when you don't want gold to have to appear slowly when you start the map.)

Hope that helps :)
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