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Downloads Home » Stronghold: Invasions » Tranquility Broken

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Tranquility Broken

Author File Description
FlyingCows
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Minimap:
*UPDATE* Defend your provincial capitol from an ambitious and twisted neighboring monarch. Your people work hard to prepare for the coming metal and leather storm, but will it be enough?

Full prelude story included in Zip file
AuthorComments   ( All | Comments Only | Reviews Only )
airboy80 Hum. This looks like a very intresting map.
I will rate soon.
airboy80 Playability: 3
Hum. Playability...
Well, the playability was ok. The resources that were ever needed to create troops,(or anything else for that matter), was is or near the castle, so it proved little to no chalange to produce troops and pitch.

The castle was big and hard to protect. Just how i like it. Since the castle was so big, it took alot of troops to defend it. There wasn't a whole lot of chokepoints in the castle, so i wasn't every easy to kill the enemy troops.(which i thought made the map fun)

Balance: 3
Well, since there was so much time aloted to prepare the castle for the upcoming invasion, i was able to build a lot of base defenders. The castle helped the balance because it was big and hard to defend.
Since most of the needed buildings for a strong economy was already on the map, i didn't have much of a chalange of sustaining an economy so i could build up my defence for the invasion.

Creativity: 4
The creativity was pretty good. There was Eye-Candy every here-and-there, and the overall castle looked good.
I personaly like the town square thing towords the to of the map near the upper walls of the castle. I thought it made the castle look more realistick.

Map Design: 3
Well, to be Honest, the terrain wasn't the best, but it certaintly wasnt bad. The overall terrain was bleak, and seemed lacking in detail. The terrain surrounding the river seemed blank. It could have use more rocks and diffrent types of trees.
The terrain inside the castle wasnt bad, but it could have been better. the river that went around the outside of the castle didn't make much sence to me, but the terrain near the town square was ok.

Story/Instructions: 2
Well, the story was good, but way to short. If the story was made longer and more desciptive, you would certaintly would get a higher rating.

Additional Comments: Well, overall, i ejoyed the map. If there was a raring for overall enjoyment, this map would score at least a four.
I'm sorry if i have been to harsh, or if i have not been very specifik. I still have a few things to learn about reviewing.

FlyingCows
File Author
Thanks Airboy 80. I placed this map some time ago and didn't know that it hab been accepted. Since then i've been tweaking it just for practice. I'll take into account what you ssaid (thanks it really helps) and I will upload an updated version of this map. The story I written for it is somewhat long for a pretext so it will be included in the ZIP. Again thanks for taking the time to try it.
FlyingCows
File Author
Thank you very much Sulis for your time and excellent input. I will as stated in the thread, take every thing into account when designing future maps. The score for the story as unexpected as were your gracious comments. I have downloaded some of your maps and hope you don't mind if I take a page or two from your playbook.

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HGDL v0.8.0

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Rating
3.8
Breakdown
Playability4.0
Balance4.0
Creativity3.0
Map Design3.0
Story/Instructions5.0
Statistics
Downloads:292
Favorites: [Who?]0
Size:1.23 MB
Added:03/13/07
Updated:04/05/07