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almadina

Author File Description
ahmedko
File Details
Map Size: 200x200 (Small)
Difficulty: Impossible
Minimap:
this map need very good player not an new player download it and play it and plz leave a ratng
almadina is an city in the south west of Asia in saudiarabia that invasions has happend in 1500 but that was the start of the war
that war start when alislam apper and that army whose attack are from koraish its south of almadia at the end koraish didnt win and almadina in 15 or 20 years attack koraish with 10000 army and they win without fight.
plz leave a ratting
AuthorReviews   ( All | Comments Only | Reviews Only )
Lord Boz
Rating
2.2
Breakdown
Playability3.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions2.0
Playability: 3
(I have given you an average playability because you can complete objectives without any problem at all and there no bugs which i encounted.
But after a while the same troops appeared and didnt really give you a challenge in my opinion.
The problem i round that the stone resources placed allowed enough time biuld many towers)

Balance: 2
(I have given you below average because i think you have overbalanced the players troops compared to the enemy that is attacking.
With the ammont of troops you start with and reinforcements that arrive means that you do actually need to build anytroops.)

Creativity: 2
(I have given you below average because the creativity is not very good. The use of map tools isnt excellent. The map design is ugly with a strange bridge over the unnatural looking water. There is also a problem with the timing of some reinforcements arriving while the enemy are still standing by the signposts.
The placement of your keep means there is not much building space at all thought by the overbalance of troops it isnt really needed.)

Map Design: 2
(I have given you below average becuase i feel that there hasnt been alot of time put into the map design. The water looks unnatural especially the sea joining the river. Also the land looks dead in between the hills and the players castle apart from a few tree's.)

Story/Instructions: 2
(There is a small story but no instructions.)

Additional Comments:
Map Design:
To improve your map design to could have tried to vary your tree's add some sand dunes and bushes. The river was poor looking and didnt look natural because it didnt go anywhere or come from anywhere?
Ballance:
Because of the amount of building and equipment that were available you could easy place 3 ballista's in round towers and fill them with archers. with the defence turrets aswel it meant that the enemy attacking didnt even breach the castle walls. Apart from a few of the swordsmen later on.

[Edited on 03/29/07 @ 05:28 PM]


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HGDL v0.7.1

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Rating
2.2
Breakdown
Playability3.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions2.0
Statistics
Downloads:194
Favorites: [Who?]0
Size:413.25 KB
Added:03/20/07