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Death Lords

Author File Description
von Schmidt
File Details
Map Size: 400x400 (Large)
Number of Players: 5
Balance: Unbalanced
Difficulty: Normal
Minimap:
Story:

The giant Gorva lay dying, slain by his commanders, the Death Lords. Slowly bleeding to death, Gorva dragged his wounded body across the battlefield where his generals left him for dead, tearing apart the slain warriors of his enemies. He knew his time had come; abandoned, blood-covered and injured beyond belief, the mighty giant finally lay down in pain, with barely enough strength to move.
"Aradtra, do you hear me?" he said. "You and your followers are cursed! Only one of you will live to become king of MY lands! The rest will die! This land will be run with blood for the next five hundred years! Only then will I have enough of you, and one of your descendants shall rule. It could be yours, Aradtra, or yours, Ithkil, or Yistae's, Daerion's, or Urbin's! One of your kin shall rule, but before that, this land will be RED!!!"
And then the giant died, alone, forgotten and bloody, with his sword at his side. But he spoke the truth. For the next half-century, the Death Lords' descendants fought and died on Gorva's land. But then things changed.


Five Hundred Years Later:

Lord Raedon, one of Aradtra's kin, stood on the battlements of his castle.
"Today is the day," he said. "The curse is over! It is time for me to be crowned king."
And Lord Raedon summoned his commanders.


Okay, this is my eighth map. There is a dead giant in the center of the map, with his sword beside him, and your color is blue. Read the story, and play the map. Have fun!

von Schmidt
AuthorReviews   ( All | Comments Only | Reviews Only )
SUBINDXSUBIN
Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
Playability: 4

The map was fun to play especially with the skeleton in the middle. The also map didn’t have any bugs. With all the castles open in all four sides it can be hard to defend the castle.


Balance: 4
The map was fairly well balanced with each player having almost the same amount of resources. I played the map on complete computer advantage and had a bit hard time trying to win although I was able to win it in the first try.
Creativity: 4
A creative skeleton is put up here and it has been done nicely. I am sure that some creative thoughts have gone into the making of this map. The could use some more creative terrain work though. Try adding some more stones and some more height difference.
Map Design: 4
I liked the maps design as you have designed a very nice skeleton in the middle and it blends perfectly with the story but the maps terrain could use some more detailing try using more mid height plateaus or some hills and some more trees and shrubs. Some creative use of rocks would also be nice. Also try using different types of terrains.



Story/Instructions: 5

The story was well blended with the map by using the skeleton which is very good and the story is kind of descriptive and long. The story also blends with the map perfectly and doesn’t have any grammar mistakes



Additional Comments:
I really like the skeleton..Aahh the skeleton scares me.Nice map.

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HGDL v0.7.1

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Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
Statistics
Downloads:859
Favorites: [Who?]0
Size:427.65 KB
Added:04/04/07
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