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Voren's Conquest

Author File Description
von Schmidt
File Details
Map Size: 400x400 (Large)
Number of Players: 4
Balance: Unbalanced
Difficulty: Normal
The Warlord Voren was angry. Very angry.
He had trekked through forests, savannas, deserts, bogs, and hills for a month. His army of two thousand had been tired and weak from marching, when he reached the Northern Lands. There, he had heard, was a rich, fertile land, with everything a powerful, mighty king would need. He had reached it in the end, and there he had planned to rest for a few months, before starting to build his new empire. After three years of being a mercenary leader, fighting others' battles for a living, he could create his own kingdom, and he would pay mercenaries to fight his wars.
But of course, nothing that valuable is easy to get.
Three tribes of warriors had already claimed the North Lands as their home, and did not like the idea of having an army going through their lands, taking their fields, rivers, iron and stone as their own. So the tribes attacked, taking Voren's army by surprise, and killing most of them.
That was why Voren was angry.

Three days later, Voren was raising an army, getting ready to attack his sworn enemies. He rode about the lands with about a score of his men, taking any farmers off their lands, training them to become soldiers, and then making their wives work in his growing town. He had decided to attack as soon and as hard as possible, to take the clans by surprise and kill them before they could react. His army was already twice as large, and still growing. Soon his enemies would pay for what they did. He would make their chieftains die nice and slowly, if his soldiers didn't slaughter them first. Then, when the clans were out of his way, he could build his empire, and become known all around the world.

Notes and Hints:

Player color: blue
Balance: moderate

This map has lots of grass, so you shouldn't have to worry about that. There should be enough stone for everybody, although one player is fairly far away from stone and iron deposits. The southern player has lots of iron, and can use the fords to get to stone. The middle player has a lack of iron, but isn't too far from the stone deposits. The best spot is probably the Northern one on the left.

Have fun

AuthorComments   ( All | Comments Only | Reviews Only )
svenjo Wow this looks great!!!
well done..

von Schmidt
File Author
Thanks for all the great reviews AZ!
AZ ViTrAzhAs Your welcome! I feel quite sad for the maps which were created with endeavor nut didn't receive any comments and ratings.
von Schmidt
File Author
AZ ViTrAzhAs, you said that Saladin Didn't have any iron, so he was unable to produce weapons. You also said he was in the corner. Well, in the corner, there is an iron deposit with enough iron for two mines. Saladin would have had enough iron to produce weapons, though probably not in abundance. The map was also made so the stone could be shared, with fords used by the player on the bottom to get them.
AZ ViTrAzhAs Yes I forgot to mention that Saladin didn't build the iron mines because AIs usually set their mines and quarries when there are a lot of resources; a human could construct the mines easily. The stone was far from me and my castle so I didn't produce stone. I am sorry for this misunderstanding. I hope you don't mind.
Venomrider it's just a tad flat as its worst point,but it still looks exceptional, i'll download it.

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HGDL v0.8.0

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Map Design5.0
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Size:472.24 KB