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Author File Description
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
well basically this is my first map its not finished yet i wanted to get some tips and ideas on how to finish it in the game you have about 20 years to build a large enough defense to with stand in my opinion a massive army their are other invasions that arnt as large and the castle is mostly complete anyway please comment so i can improve the map
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Sulis This map has been approved subject to the designer obtaining sufficient feedback to assist with the development of the scenario. Please note that under normal circumstances I will not approve an incomplete map. An updated version will be required by the author, otherwise the scenario will be removed.

File Author
the map itself is complete its just the finer things that need work
Sir Lurchalot Well, I've played it all the way through and there's a large number of things that could be done to improve it. But please don't take my comments harshly because everything I found is pretty common for new map makers - OK? {smile}

First, with the LARGE population and the deer on the map (which are pretty useless, really), the sprite limit is quickly exceeded. In fact, by the time a the player adds a few troops, the full invasion forces can't even appear.

The biggest problem, though is the 100% religion requirement. That's totally impossible to achieve and maintain for the win timer unless you do as I did - reduce your population to the absolute minimum (in this case 16) and make about half of them priests.

Another is that it's impossible to loose because no loose conditions have been set. And your "win conditions" should be the first statement in the scenario (instead of the last) along with the loose conditions - like the lord being killed.

Also, there are no events other than the invasions.

Just in passing, let me mention that a fully-built economy is something that most experienced players don't enjoy. There was little to do except watch the invasion and build a few woodcutters, iron mines and stone quarries. It's rather boring when practically everything is already in place.

One last thing (I promise). {grin} Since there was only one point of entry, the poor invaders never even had a chance. I could have easily held off invasions five times the size of the ones that appeared.

So please accept all of this as an effort to be be helpful and give it some thought. You can make this into an *excellent* map with some changes along the lines I've suggested.
File Author
thank you it may have taken a week but i got the info i need to improve the map
Sir Lurchalot You're very welcome. I don't know why it took so long for my feedback to show up, I posted it several days ago. I suppose the Moderators must be busy with real-life things. {smile}

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