Back to HeavenGames Welcome to Stronghold Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Stronghold Crusader: Invasions
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Stronghold Crusader: Invasions » Danny Leenders seeks the Kingdom of Heaven- Volume 1

Download File Post Review Post Comment

Danny Leenders seeks the Kingdom of Heaven- Volume 1

Author File Description
File Details
Map Size: 300x300 (Medium)
Difficulty: Hard
Danny Leenders and the road to the Kingdom of Heaven

I made these five maps and tested them again and again. It took me about 20 hours, I hope it will be worth it.

Update: D4 is easer. D5 is harder, (Now you have to use your spearman for digging the moat at the last Castle Ring), Added Mini-map for D6 which will be in my next map pack. There is already 24+ hours of work only on that single map, I hope it will be worth it:D.

-5 Invasion Maps that tells a story
-5 mini screens of the maps made with "Stronghold Map PNGer",
-Readme file with the story that can be find bullow and hints for every single map.
-Extra: 1 mini map from D6, will be very beautifull!

This map pack conatains the Big Journey that Danny Leenders had to take to become the great
and powerfull Lord-ship in the Kingdom of Heaven.

Danny Leenders was born in The Netherland 1050 A.C. When he was 7 years he lost his mother.
He didn't know who his father was. Bud one day when Dan Lee was 16 years old,
an old man came to visit him. He clamed to know his father.
He gived Dan Lee the medaillion of the King as a prove. And asked him to come to the Kingdom of Heaven. Were he will take the place of his father who is old and ill.
His father was the King of Joruntium. A land far away were in the Middle East,
were the legendery Jepus Crispes wass crost bye the Ropans.
Thats the also the place were Jepus Crispes turnded to Heaven.

Please Post a review or a comment. Let me know what you think about my maps.

Thank you,

Danny Leenders

AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Playability: 4.5
Indeed this isn't one map, but 5 beautiful maps. So my score will be the average score of all maps together. And it's not a low scoring either.
Let me start with saying that it gets a high playability because they are fun to play! Hard though, something that will be mentioned in the balance. I like that in map 3, you actually have to dig out moat to recieve the swordsmen! That was a nice touch. There is constantly things to do, especially on map 4, where you really have to hurry to get yourself some soldiers. Everything runs smoothly, and every map contains something different to do, something that the designer probably thought of.
One feature that I also liked was on map 3, where you had to take somewhat of a 'back gate' to enter the castle, and not the main one that looked like the most obvious choice. That kind of sneaking is always a cool thing to add. This is also seen on a previous map, map 2. You're supposed to take the north passway, and not the most obvious one with the archer filled towers. (maybe a spoiler XD )

Balance: 4.5
As I mentioned above, the maps are hard. Some of the maps I almost doubt the designer has playtested. I also mentioned map 4, and that map is impossible, atleast I think so. I couldn't hold the third invasion, and I looked in the map editor, and found out that there were two more invasions coming, and even bigger ones than the previous invasions. Same thing with the last map. It was impossible for me, I just couldn't find out a way to win.
On map 5, the spearmen were the only ones who could dig up the moat, and it was impossible to get them past the crossbowmen and still have them alive.
Other than that, the balance is ok on the other maps. And as I said, I like that you have to think a little bit and try not to take the most obvious choices, like taking the middle passway on map 2.
edit- I playtested them again, and this time I won both of them. Both are very good actually, it's just a matter of strategy, and that is something every map should have - a dependency on strategy.
Yes it is a five! I also raised the playability.

Creativity: 4
Throughout the campaign I see glimpses of creativity! Both design, and clear eye candy is something that is well made on all of the maps.
Still, even more eye candy could've been added, which is why there isn't a 5 but a 4. I like the cages on map 5 outside the city. Gives a neat feeling :)

Map Design: 4
I'd say the terraining is average on all maps. I've said it many times and i'll say it again, the Crusader editor isn't a good one, and you handled it pretty good I think. I think perhaps you could've used the equalizer tool a bit more though.
I've seen utterly beautiful maps on Crusader though, and these maps hasn't gone that far.
They are average.

Story/Instructions: 4
There is a full story accompaning these maps. There is in fact several pages in a file that comes along. It's a 4 because there are 5 maps we're talking about, and if I were to split up the story into 5 parts, there wouldn't actually be much on each of them. And there are spelling errors at times. A really good story otherwise.

Additional Comments:
It's a relly good campaign, and alot of work must have been put into these maps. 5 maps in total.... you'll have fun.

[Edited on 06/30/07 @ 04:31 PM]

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Map Design4.0
Favorites: [Who?]0
Size:1.80 MB