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Anchor Life

Author File Description
The Joint
File Details
Map Size: 160x160 (Tiny)
Difficulty: Hard
Minimap:
This is my first map, I've ever made.I saw there's too little economic missions here, so I decided to create one.I know it's tiny, BUT it's playability reaches 5, I hope.You were the ussual lord with red mantle, but it passed very much time from your last siege.You escaped from your castle with some of your closest soldiers.You found this place.You are living on it from years.From the bright sun your mantle becomed orange :) After this long time you finaly found escape from this hot desert.There'll be sailors waiting for you after 3 days, 7 miles west.Unfortunatelly an cartagenian lord was aknowledged about your holiday in the desert.He took immidiatelly measures.Meanwhile the sailors wanted some recourses for their tour to the desert.So you have to survive from the deadly attacks of the cartagenians and to get 150 stones, in the same time.So I could just wish you good luck and remember: "The things aren't that, what are they suposted to be" :)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Paradox_king
Rating
3.0
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions1.0
Playability: 4
I had fun, it was sort of challenging, but not stupidly so, it wasn't too long, but sometimes economic missions can just get tedious.

Balance: 3
I found it a little too easy, the first invasion was tough but after I found out you could make a moat I just used the lake strategy and the second invasion was no trouble at all.

Creativity: 3
The stockpile was creative in a wierd, unrealaisitc way...

Map Design: 4
The map looked pretty good, especially for your first map, but the stockpile on top of a hill away from your keep was odd.

Story/Instructions: 1
I either couldn't find the story or you didn't have one.

Additional Comments:
Good work! Keep it up, I'm hoping to hear from you again!

-P_K
AZ ViTrAzhAs
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions3.0
Anchor life

Playability: 4
The mission was short but quite enjoyable. The win conditions were average, I managed to collect the goods and bless my people without fuss but the invasions weren’t mixed up well with the rest of the script. The two enemy attacks were destroyed immediately, but later I had to wait for the stone and blessing for a while. I found that boring. I also had a little bug with my ox tether workers although your mission has nothing to do with it. The few events in the beginning helped me to get some starting money by setting up high taxes. My advice: longer the mission a little, few more win conditions and invasions should help.

Balance: 3
Well, the mission was balanced well, but still I didn’t find something amusing. As I mentioned maybe a few more events should the trick. The invasions were set up nicely, but there could be more of them. This would make the mission more challenging, although the map was balanced well. The oases, main resources and the stockpile were set fine.

Creativity: 3
The map had a few interesting details like the lake on high plain: the stockpile was set there. I also saw the path which started from the signpost. Everything else was nice, but quite average. Maybe a more interesting scenario would help. Still I found the mission interesting enough. Good job!

Map Design: 4
This part of your work I liked the most. The map is tiny but very cozy. Using different tools and details you’ve created a good, realistic design. The high plain looked neatly with that lake on top. I also liked the path to the stockpile. The oases were mixed with trees, shrub. Various types of scrub were used, too. Maybe a few more rocks were missing throughout the map. The lane which started fro the signpost was nice as well. The animals, other small things blended with map well. Thumbs up!

Story/Instructions: 3
The story was rather short (In fact this is custom scenario map so a longer story is always welcomed). But since it explained the whole idea of the map and even the color of lord's mantel i consider the story sufficient.

Additional Comments:
A general economic mission with easy win conditions and a nice design. I would suggest using this work like a practice for more inexperienced players. Still I liked your mission, well done. Keep up the good work! (I am very sorry for the short review, I didn’t have enough time)

Sincerely,
AZ ViTrAzhAs
The Joint
File Author
Paradox_king, the story is above your review.
peter2008 The motto of the description fits to my gameplay.
The arrangement of stockpile in the lake looks so much funny so that I agreed to use it and not relocated the stockpile. Unfortunately, there's no access to the two ulterior tiles. And eventually I smashed the installation.
Similar it went with my army. The invasions quite thrilled me, and I focused on establishing a strong troop - but did not need it any more.

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Rating
3.2
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions2.0
Statistics
Downloads:439
Favorites: [Who?]0
Size:331.16 KB
Added:06/19/07
Updated:06/20/07