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Downloads Home » Stronghold: Invasions » LOTR: Edoras by hunter_221

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LOTR: Edoras by hunter_221

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Map Size: 400x400 (Large)
Difficulty: Normal
Edoras by hunter_221
The city of Edoras was built on a hill in a valley of the White Mountains by Rohan's second King, Brego son of Eorl the Young. Before Edoras was completed, Rohan's capital was at Aldburg in the Folde. The Golden Hall was described as having a golden thatch, and the stables were constructed at the top of the hill by Meduseld itself.
Edoras is Rohan's only real city. It is here in Meduseld that Aragorn, Gimli, Legolas, and Gandalf meet with King Théoden in the account of the early stages of the War of the Ring.
The inhabitants of Edoras and the rest of the Rohirrim were often called to war, to defend both Gondor and Rohan. They wore green capes, carried green shields emblazoned with a golden sun and were armed with spears and long swords that were set with green gems.
Edoras is built at the end of the valley of Harrowdale, which lies under the great mountain Starkhorn. The river Snowbourn flows past the city on its way west towards the Entwash. The city was protected only by a high wall of timber, and a one-way road allowed access to the city. Just before the gates, two sets of mounds lined the road, which were the graves of the former Kings of Rohan
"Edoras" is Old English for "the Courts", which Tolkien held to be a translation of an unknown Rohirric name of the same meaning. "Meduseld", a modernized form of the Old English Maeduselde, is similarly meant to be a translation of an unknown Rohirric name meaning "mead hall".
The city is big, so it isn’t easy to control it.You must defend it from herd of wolfs.
Sauron won’t let to grow human’s city. His troopers will attack the city. Use Rohirrims (raiders on horses) to save your people…
Good luck!!!

Please for comments and rate.
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Lord Karpathea
Map Design5.0
As I was browsing through the downloads section, the initials "LOTR" caught my attention. After clicking on the link and reading the description, my first reaction was "Oh no........not ANOTHER LotR map....". I am happy to admit that, while not up to par with the greatest of LotR maps available, my first impressions of this map were wrong.

Playability comes in with a three, an average score. The variety of goals to accomplish, along with to intense invasions, make this map an enjoyable experience. However, several minor issues come into play when the final score is tallied, that, while MINOR, pull down the score. The amount of starting gold, resources, and armour allow the player to easily amass a MASSIVE army with which to combat wolves and invasions (more on that in the balance section), build a well-fortified city, and purchase all the food, inns, and churches needed to keep your people happy. Within ten minutes I had an army of over 170 horsemen, half as many swordsmen, and a multitude of missile units.

Balance comes in at a two, sadly below average. As stated above, the player has nearly infinite resources available, so an assault against the wolf packs can be launched immediately. Also, the player has nearly twenty years to prepare for the enemy invasions which, strangely, can be avoided entierly. They are not win requirements. I had everything done within 8 years. When no enemies had come, I checked the map in the editor. So the next time I played, I waited for the invasions.......and waited........and waited.......I began messing with the city out of sheer boredom. By the time the enemy arrived, what would have been a challenging fight was met with resistence from my 850 horsemen and three rings of wall. The enemy didn't even make it away from the signpost. Do you see the problems?....... In short, the balance in incredibly tipped to the players side. Large amounts of resources and time allow the player to build an invincible fortress to hold against the enemy, which can easily be avoided all together.

Creativity scores a four, an excellent mark. This map does well to stand out on its own. With the other Edoras maps having only combat conditions, this map takes a different path, one with economic goals to accomplish. The premise of the map is quite nice: Stockpile resources and weapons while defending your village and keeping your people happy. A nice idea.

Map design takes top marks. Well done. The flowing landscape gives a very Rohanesque feel to the whole map. Rough mountains and rock formations give way to rolling green hills, and a river cuts through the land, causing forests to grow. Very realistic, very well done. Excellent job.

The story and description come in at a three, another average mark. While well developed, detailed, and accurate, the background of this map was quite short. A couple of paragraphs on the web page is not usually enough to score high. I've said it before to other mapmakers, and now I will say it to you: You have a whole web page to present your master/disasterpiece, so there's no reason not to take advantage of it.

Overall, while failing in some points, this map succeeds with top honors in others. It inconsistency is its largest problem, one that can easily be fixed. The mapmaker has what is a great start to what, with a little work, could be a masterpiece. This map scores a 3.4, well above average. Great job, and I look forward to you next work. Keep designing!



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Map Design5.0
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Size:2.58 MB