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Carrochcrag

Author File Description
Jayhawk
File Details
Map Size: 300x300 (Medium)
Difficulty: Normal
Carrochcrag is the name of a (fictituous) castle in the North. Your king has commanded you to finish the local castle and prepare enough weapons to safely investigate the threat of a local dragon.
The area is rich in resources, wolves and...bandits.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Vargard
Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Victory!It was a cool one, Jayhawk.I really enjoyed it.when you have more than 100 archers and pikemen, there's no much left of danger with bandits or wolves.
So...when do we kill that dragon, sire? :)
bobT aka Bob Taylor
Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
I thoroughly enjoyed this map. Many hours of cursing your name is the only reason for a couple 4 out of 5 marks.

hehehe Well done.

Okay one 4 :)
shadowjump
Rating
4.4
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions4.0
It was fun to play an economics scenario without a time limit. It almost felt more like an invasion map, with some additional goals. It was fun to play. Build a strong defense to hold off the bandits and the wolves, and then in time victory will be yours. I think it would of been slightly better if the keep was a little further from the corner. At times it was difficult to see everything that was going on around the keep.
lord Sam
Rating
4.4
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
This is a great map! apart from the wolves and bandits...
Playability: Very playable and highly enjoyable from start to finish
Balance: I gave it a 4 because it was a bit hard to get wood when I run out ,because bandits will destroy my woodcutter huts before I get any wood!
Creativity: Very creative. not many special features but still, its creative.
Map Design: Nice design but it would be better if there were more mountains to make it look more realistic but I still think its a good design.
Story/Instuctions: Nice story. Be good if you could fight the dragon! Wouldn't that be interesting?

Lord Sam
Lord Braun
Rating
4.4
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
Great map and a great story, I agree with the comments about difficulty in maintaining wood stocks. Now bring on the dragon! I am ready sire.
Dianna125
Rating
4.4
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions4.0
I had a great time with this mission, but a frustrating one as well. I actually spent so much time on it that I got the "Time for a snack my lord?" I have come to the conclusion that I hate bandits. :-)
peter2008 The map plays like an eco-invasion, with bandits as troubling forces. Great that there are 3 signposts on the map. The hordes of bandits grow stronger by the time. Hereby they work "pretty well" raiding away farms and bakeries.
The castle looks nice and proud - and funnily useless at the edge of the map. The player should better fight offensively against wolves and enemies.
In its eco concept, the mission resembles the 2nd official mission, The Long Valley.

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HGDL v0.7.1

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Rating
4.5
Breakdown
Playability5.0
Balance4.3
Creativity4.7
Map Design4.0
Story/Instructions4.7
Statistics
Downloads:5,406
Favorites: [Who?]0
Size:382.82 KB
Added:01/06/02
Updated:01/09/02