After a long and bloody battle, an air of quiet and disbelief falls over East Burh. In complete contrast to the emphatic scenes seen after the first great battle of the Burh, your people are tired, cold and scared. Their loyalty is still yours, however they are wary about their future and need reassurance from you that this may be drawing to an end. You cannot give such promises just yet. They have seen bloodshed they never thought possible, and your people are scared.
Your Council are mosre optimistic. They are proud to have fought back two major sieges from the enmy they refer to as the 'new menace'. Buoyed by the euphoria of victory, they turn to you with an ambitious plan to overthrow the enemy stronghold. Your scouting parties have worked tirelessly to bring news to you of the enemy and their movements, but have suffered heavy losses by small bands of troops picking them off with crossbow fire from sheltered positions. What has been learnt though, is that the enemy are now in a strong position from which to both defend their site and to continue to launch raids into these lands. They have had many successes, with a great number of villages razed to the ground and thousands of people taken for a life of slavery.
Follow the Old Coast Road and attempt to wipe out the enemy castle.
Please take time to read the attached notes included in the zip file as this will provide further information and a continuation of the story of East Burh.