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A Soldier's Journal, Ch.1
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Author |
File Description |
Synyster |
Posted on 09/11/07 @ 04:09 PM (updated 09/21/07)
File Details |
Map Size: |
300x300 (Medium) |
Difficulty: |
Easy |
Minimap:
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Complete story in zip file.
Brief outline-
Lord Vlagden and King Denharm have been at war for four years. During those years, one man has survived every battle. Lerod Thain is a footsoldier in Vlagden's army. He has seen many a battle, been wounded several times, but never killed. Will that all end today? Vlagden has sent a unit of 70 troops to crush Denharm's resistance at the Bridge of Exonovia. This bridge spans a large valley, filled with swamp. It is a popular trade and supply route, and needs to be taken back to the hands of Vlagden.
Enemy- 97 soldiers
You- 70 soldiers
Hints:
- Use any height to your advantage.
- Aggressiveness pays off.
- A barrier between two enemies can spare lives.
Please rate and review, constructive criticism please.
- Synyster |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Dougleass |
Posted on 09/12/07 @ 12:49 PM
Playability: 4.5
Nice little map you've made here, and It's a really quick one too. Well, as you might've guessed already, the objective is to cross a bridge, namely the Bridge of Exonovia, which is made quite fast, and easily, since it's a small map, and thus a small bridge.
The pace is high, I found myself almost instantly attacked by knights, which I didn't have to kill, I only had to put my army on the bridge (made of walls = off limits for knights). The pace remains high through the -again quickly won - map. Because the enemies from the small wooden fortress on the other side also attacks you - again by surprise.
Balance: 3
At first I thought it would be a quite even match between me and the enemy. But I found myself having alot of soldiers still alive. Using the ranged enemies can benefit alot, and you'll win this map easily if you know how to do it.
Creativity: 3
There's not much creativity through such a shallow and small map as this, only te bridge. I'm generous with the score, but there are also a few things, such as the ruins on the map which contributed. They looked pretty good.
Map Design: 2.5
The map just doesn't look natural at all. More bushes, stone, rock, mud... anything! It's not so hard to make it look good either... just practice, practice. Spend alot of time with your maps... that's something everyone should do.
Story/Instructions: 3
I never say much here... There's not so much text, but the text you have is intriguing. The idea of reading a soldiers diary is really cool. And I like all the names too, they're really fantasy-like.
Additional Comments:
You wanted some constructive critiscism so I hope this meant something to you, practice alot. I'm sure your future maps will be good ones, all you need is practice. You can read some articles on the Main page of this site. Go to the 'map 101'. I've read alot of stuff there myself, and it has helped me alot. It's great inspiration. |
Synyster
File Author |
Posted on 09/12/07 @ 03:13 PM
Thanks for your review. I didn't spend too much time on the map, I guess I was too eager to start the storyline. The map was meant to be easy, which it obviously was. I'm planning on making the maps escalating in difficulty as the story goes on, just like it would if these seperate missions were combined into one game with multiple stages.
Chapter 2 coming soon!
-Syn |
Dougleass |
Posted on 09/12/07 @ 04:10 PM
Ah ok, but every map in itself should be somewhat challenging.
Just put more time into your maps, k? I hope to see you've improved on your second map. :) |
Synyster
File Author |
Posted on 09/12/07 @ 05:03 PM
Yeah, I will. How do I include an image in my post?[Edited on 09/12/07 @ 05:16 PM]
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Synyster
File Author |
Posted on 09/13/07 @ 09:15 PM
I am putting this story on hold for a bit.
I'm working on a map that might take a while.[Edited on 09/13/07 @ 09:15 PM]
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Dougleass |
Posted on 09/14/07 @ 04:39 PM
{img src=" insert URL inside here "}
Upload your image on a site that hosts images like http://www.imageshack.us/ and put the direct URL to the image, inside that code.
Replace the {} to < >. I used those because the code wouldn't show otherwise.[Edited on 09/14/07 @ 04:48 PM]
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Synyster
File Author |
Posted on 09/14/07 @ 04:58 PM
:( The image screwed up. |
Dougleass |
Posted on 09/14/07 @ 08:17 PM
On Imageshack, several URLs appears when you host an image. Copy and paste the URL that appears lowest in the list.
And be sure not to have any space img src="in here"
Have no space at all.[Edited on 09/14/07 @ 08:18 PM]
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jforjames |
Posted on 09/27/07 @ 08:09 PM
Hello Syn,
Thank you My lord for giving me such a wonderful advice on my maps & on my work. Sure, I will do my best to make some real maps.
Regards
James |
HGDL v0.8.2 |
Statistics |
Downloads: | 285 |
Favorites: [] | 0 |
Size: | 529.98 KB |
Added: | 09/11/07 |
Updated: | 09/21/07 |
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