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Downloads Home » Stronghold: Invasions » Mardonton, The Siege (Map 1in Saviour of Léugìm)

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Mardonton, The Siege (Map 1in Saviour of Léugìm)

Author File Description
Lord Michael I
File Details
Map Size: 300x300 (Medium)
Difficulty: Hard
Made with version: 1.1

Other uploaded scenarios in the Campaign:

2. Bealaigh Hill -The Ambush
3. An Unlikely Saviour
4. The Lost Estate
5. Mountain's Fist
6. The Pilgrims' Progress
7. The City of Columbar
8. Ithélâ's Challenge
9.Mountain's Fist - The Healing
10.Ending a Dire Threat

Mardonton - The siege

Map No.1 in The Saviour of Léugìm Community Campaign.

You are Gregory, the lord of an Estate in the Kingdom of Léugìm.
You must defend your town from the evil army of Lord Dayon.
Hold off the invaders as long as you are able so you can make your escape.


Mardonton, called the "lost town". It was founded in the year 903 by Charles II, and the lordship of the town has been passed down from generation to generation in our family. This small town has always lived away from any problem, away from any war, until now.

The lands of Léugìm are on the verge of a war, with the allied estates of Léugìm on one hand, and Lord Dayon, and its massive army, called the "Black Men" on other side. Our side has proven weak. Not all the estates have proven loyal to the crown, so we are not fighting with our biggest forces. And news is worsening each time. Terror is approaching your sleepy town. Countless raids have been mentioned, all around your quiet lands.

Also, numerous rumors about Dayon's soldiers, some kind of strange mutants, attacking each town they see, are scaring the peasants. They say these soldiers of Dayon are beasts, and were born only for fighting and killing.

Now, it is time to defend your town. You must not let it fall; you must hold it at all costs. If the raids aren't stopped,who will put a finish to this horror?

Campaign Map

Click thumbnail pic to see 160k JPEG


Your town is about to be attacked by a huge army. Start preparing your defenses, and hold your town as long as you can. You are the strongest estate in the area, so you must inflict big casualties on Lord Dayon's evil army, this may make them retreat and give you time to prepare a bigger offensive.


    On Normal Setting:

  • 1 sword. This is the sword you will use on the battle.
  • Keep your lord alive until the timer ends.
  • The game will end in 1076

Hints for all players

-Maybe if you fortify the town with even more wooden platforms, maybe you could kill off even more of Dayon's men even before they touch your walls.

-Try to use killing ditches strategically around the hard points of your town.

-Train as much men as you can! The armory is full of spears and arrows; use them!

-You can put more hovels. This way, you will have more peasants around the campfire, which means you will have more recruits.

Author's Note

I hope you all enjoy this map. I'd first want you to know that this map is the product of
the hard work of lots of persons, including me. Though it might sound strange, I am not the designer of this map, I am only the storywriter.

I was in charge of making the full story and in-map story. The terraining of the map goes to FroobaChoob, though, he had some internet problems and could not upload the map. Also ericgolf has put a lot of work on finishing the map, and not to mention the playtesters (I'll mention you guys later ;))

Zip Contents

The zip file, besides the map, contains a map of the lands of Léugìm for you to look how the story progresses. It also has a hint file, which you must not open unless you are really stuck, the full story and a minimap is also attached.

And finally, there is a map similar to the one that shows the lands of Léugìm, but this one will show you what else is happening at the moment of the mission.


A big thanks to these persons who spent their valuable time on this map:
FroobaChoob, the person who came with the main idea of a campaign, and the designer of this map.

Ericgolf, thanks for the help on scripting and making the final tweaks on the map and playtesting!

Lord Tanthos, the second playtester, thanks a bunch :D

Younghappy, the person who got in charge when
Frooba had to leave, and the designer of the well made map of Léugìm.

Sir Ravenclaw, the designer of the campaign logo.

Also I'd like to thank again ericgolf, because he was kind enough to make a Download
Template in HTML, because I don't know how to :D Thanks ericgolf, don't know what I've done without you ;)

And last, I'd like to say I am the storywriter. I was mainly in charge of making all the story.
So let's leave talking for later, download the map, and, to battle! Don't forget to leave feedback and a rating, if you're kind enough!


The update is minor, there is no need of downloading again. I have updated the map of Léugìm with a newer version and have changed the file and map name.
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AuthorComments   ( All | Comments Only | Reviews Only )
WWE_FAN_CRO Ok sulis Np :D
younghappy Is it okay for fellow designers to rate/review this map?

I thought it was such a terrific and terrifying map! I'd give it top marks on playability.

Lord Michael I
File Author
Well I don't know YH... Post it over at the Campaign thread and let's discuss it.
younghappy On behalf of the team, thanks for the review!!

I think it's very fair and comprehensive. I would probably give it the same score. The landscape may not be top notch but I think the castle is very well made and looks lovely. And I think the apple trees add a nice touch to the forest but the rest of the landscape was lacking as you said.

And you're definately correct about the intensity of this map.

Thanks once again for a top notch review and I hope you enjoy my map.


Nice to know that people appreciate all the work that went into this map and that my bit, the script and balancing, worked out ok :)

Just like to praise again, here, Froobachoob's perfect fort and Lord Michael's great story - a super way to kick off the campaign :)
Lord Michael I
File Author
Again, I'd like to thank you for the review. It's good to know you loved the map, and, even if I didn't touch the map itself, it makes me happy :)
Battle Mage corp Thanks guys Im glad that youre happy with the review.I was wondering wether to lower the score for the terrain.I'll be very happy to review the entire series as this part brought me lots of fun.

Morbid Angel
younghappy 100 Downloads! Thanks to everyone who has played it so far, we hope you have nejoyed it!
Thanks Sulis :)

Glad you had fun! Nice to know those many hours scripting and balancing over those 2 or 3 days in July were worth it.

I never asked FroobaChoob how long it took him to make that perfect circle of a fort. But I think it is that simple tight kernel of an inner keep inside the busy town with the flimsy outer wall that come together with the invasions to make it an exciting fight. And to have the fort and town come apart around your ears like it does and still call it victory... well it only really fits as the opening part of a campaign, and the inspiration and formulation of this story was done by the others in the team, and LMI in particular, long before I got involved in this map.

By the sound of things though, both reviewers must have been using quite different tactics to me when I was playing it. Good to know that it balanced out well for different styles of play.

[Edited on 10/10/07 @ 01:53 PM]

lordbenn How do u get ur troops green?
Pages: « First « 1 [2] 3 » Last »

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