This isn't a bad map for your second map - well done! I can see good concepts coming in, like iron and stone in the small hill/ridge in the corners, oasis grass along the river, and deer grazing alongside, as well as a castle wall for the players on the top. However, middle areas are wide open and empty, and there is no gradient for the different earth types. This results in a choppy looking terrain, but usually most people don't pick up on gradients until later on, so don't worry! Also, there could be more oasis grass, thick scrub, and scrub used, extending out further.
But perhaps I'm being a bit too picky - for your second, this is a great map! Keep on submitting, as I'd like to see more of your maps!