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Downloads Home » Stronghold: Invasions » The Leven Wars, Chapter I

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The Leven Wars, Chapter I

Author File Description
Tammo VII
File Details
Map Size: 400x400 (Large)
Difficulty: Normal
Minimap:
October, 1174. An assasin scales the walls of Roldun Fortress. Slipping
past the sleeping guards, he makes his way into the King's chamber, before
disappearing again into the night. The next morning, the maid runs through
the castle, screaming "The King is Dead, The King is Dead!"

January, 1175. Prince Thor, the King's Eldest son, is crowned as
King Thor XVII, Emperor of the Land of Galway.

February, 1175. King Thor is put to his first test. Raiding parties
from the nearby country of Timbalo have attacked Galwan farmers in
the valley of the River Leven, that divides the two countries. Thor,
knowing that his young age (sixteen years) has spurred these acts, is
enraged. He sends two divisions of infantry to guard the
border.

April, 1175. Timbal cavalry divisions have assembled across the Leven.
Thor orders another division of infantry and the only Galwan cavalry
division to the border as a measure of intimidation. In response, the
King of Timbal draws out his entire army to the scene. Thor will not back
down. Leaving a small number behind to defend Roldun, he rides out to the
battlefront, bringing with the rest of his army - one division of artillery,
and one division of infantry.

May, 1175. Timbal artillery units begin bombarding the stone bunkers of
the Galwans. Thor orders his artillery division to open fire. In the
mean time, two divisions of Galwan infantry move in position across the River
Leven, flanking the Timbal army, by cover of night. A week later, the
Timbal bombardment ceases, as the artillery units have run out of stone.
The Timbal commanders fear an attack, and move the infantry into trenches
that connect the artillery bunkers.

June, 1175. King Thor calls a cease in artillery fire. The next night,
the Galwan Cavalry heads a charge across the River Leven, followed by
the remaining two infantry divisions. A signal fire is built on the
Galwan ridge. At midnight, the Galwan attack comes, swift and fierce.
However, Timbal spies have predicted the attack, and the Timbal forces
are well defended and dug in. Secretly, they have moved reinforcement
artillery units to the center of their army. By noon the next day, the
Galwan divisions are stalled, and have called retreat.

And so the war begins. The tides turn, again and again. Back and forth
the battle rages. Galway has outpost villages stretching from the
battlefront to far south down the River Leven, and yet so does Timbalo.
However, Timbalo also has one secret outpost far to the north of the
Battlefront. Galwan spies have just recently discovered it. It is a small
village, but well defended with stone bunkers set amidst the ruins of an
old wall. There is a small, ruined Galwan town - known as Holly Skogan,
across the river, in which a few people still remain. The Galwan bunkers
are still intact, fortunately.

You, Odun Nargendorf, a low-ranking general in the army of King Thor, have
been sent to this village. With you comes a newly recruited unit of
artillery, and a guard of knights. Your mission - to reman the bunkers
of Holly Ridge (for which you have been given ample supply), and take
out the Timbal village, all the while weathering the Timbal raiding
parties. Also, the Galwan cavalry is very small in proportion to the
great Thundering Herd of the Timbal cavalry. King Thor wishes for you
to begin building up another cavalry division for his use - and, if you
prove worthy, perhaps yours.

And so begins Chapter One of the Leven Wars: Holly Ridge
AuthorComments   ( All | Comments Only | Reviews Only )
Tammo VII
File Author
This is the map I submitted to the Stronghold Fantasy Competition last July. The Leven Wars recieved the co-Runner-Up award, sharing with "Mined Over Matter" created by Ericgolf.

All reviews and comments, both positive and negative, are welcomed and encouraged.

I realized that there is a slight hitch with the map right now - there are waaaaaaaay too many pesants at the player's keep at the moment. I will try to fix the problem and upload an update for you as soon as possible. Until then, however, I ask that you edit the map yourself in the editor and remove the excess pesants. Thanks for cooperating!
Timballisto Timbalo...Hm... : )
ericgolf
Staff
Quote:
"I realized that there is a slight hitch with the map right now - there are waaaaaaaay too many pesants at the player's keep at the moment. I will try to fix the problem and upload an update for you as soon as possible. "

I do not see this as a problem. In fact it might be almost an advantage to the player if he/she can figure out what to do with about 20 spare bodies and 20 spare bows... ;)

Edit:
Still playing it (first time round) on Hard setting. It is a long game. Quite challenging. I normally try to make xbows and shoot the enemy before coming to blows. But the setup in this map is forcing me to use other tactics. A refreshing change for me :) I am near the end now and can see my way to winning.

[Edited on 12/22/07 @ 07:13 PM]

Tammo VII
File Author
Yeah, about Timbalo - I was drained for ideas and started sifting through my Redwall books for names, and I came across Timballisto :)

@Ericgolf - Glad to see that you like the map! My favourite elements of stronghold have always been knights, and it seems like they are very underused to me, so for the contest I decided to incorporate a few new/underused elements. So it seems that my plan has worked, as you've been trying new tacitcs. Hopefully you can give me a review when you've finished playing?
ericgolf
Staff
I finished the map and won :) I am glad I had raised a mega force of knights and archers. (the only troops the player is allowed).
It is quite an epic fight.
Tammo VII
File Author
Great! I hope you had fun with the challenge of a new style. Any chance of a review?
ericgolf
Staff
Tammo VII,
Is your email still the stottler_8 address? If so then check your email. If not then please email your address to me david(at)egss(dot)demon.co.uk

Edit:
Review submitted.

[Edited on 12/27/07 @ 08:54 AM]


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HGDL v0.8.0

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Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity4.5
Map Design4.5
Story/Instructions4.0
Statistics
Downloads:524
Favorites: [Who?]0
Size:855.59 KB
Added:12/19/07