A Story of 8 bandits who called themselves "Os contratorpedeiros de cidades", or destroyers of cities, takes us to one of their biggest achievements, this city, called Ouro, is the city they now set their eyes on. Hard, it might be, but the most observant of eyes, the swiftest of movements, and the value of working together, will pay off most here.
No problems here. It gets a little tedious at the end just walking forward and shoot some swordsmen. Maybe some more enemy archers or
slingers that you need to avoid would be improved.
Not much to say. Once I figured out how to get rid of crossbows in front of the gate, there was not much else to worry about. No more challenge.
Neat idea with this little 'problem solving' as you walk across the city.
Map Design: 4
Good work here. Many detail and nothing 'funny' stuff. One mistake is described in 'additional comment' bellow.
A bit on the short side. Maybe a little background why they want to take the city?
I have two improvements to suggest:
Make more of the enemy be on 'aggressive' stance so they come run after me.
Block the short cut path that goes all the way to the right and bypasses
most of the swordsmen. I just walked by half the city with all my people.