I know this story has probably been done to death but I was thinking, "Why not try to go inside a Temple that the Templar built to protect their treasure?", and this is what I've created, an indoors map where you command a small group of soldiers who are the first to respond to a greedy king's ambition to steal the very treasure you swore to protect, there are fairly simple puzzles to solve in this map as well as the infamous Temple traps such as pitfalls, a boulder sequence that was replaced by some knights, floors that set on fire if you step a little to close to a fire thrower "statue", "Arrow traps", things shooting out of walls, and a very vengeful spirit residing in a labyrinth who deserved a cremation rather than beheadment...
Did I mention that you're timed?
Words Of Advice
-Tunnelers have more than the ability to break walls and dig tunnels...
-Pitch ditches can be burned by your fire throwers, even an enemy's.
-The Ballista arrow can be stopped by 1 mere section of wall.