No download from me, the description dosen't give any clues about the map. A map PNGer in the utilities section.
Posted on 02/18/08 @ 11:06 AM
Sorry, my mistake. I somehow deleted half my sentance, oops.
Posted on 02/19/08 @ 10:37 AM
(edited by Sulis: unsuitable comment)
Forest is so far and before that woodcutter brings the wood to you you are already crushed.
I managed to get some archers and used them tactically and did even a little damage to that huge invasion.
I give 0 score.
[Edited on 02/21/08 @ 08:38 AM]
Posted on 02/19/08 @ 03:55 PM
Youre supposed to leave some positive comments with the negative you know. Its not nice to just smash a map; you did'nt even leave how he could better.
Posted on 02/20/08 @ 01:25 PM
Yes and thats because he obviously know how to do better, but was too lazy to do so. Savvy?
Posted on 02/22/08 @ 09:45 PM
Go easy on him, its his first map. If I were you I would keep trying. I believe eventually you will be able to make good maps, just keep practicing.
Posted on 08/15/08 @ 03:50 PM
Well, there are no game-breaking bugs or mistakes. This scenario gets decidedly boring towards the end tough. There is no real challenge, in fact this scenario is more like a freebuild with some invasion elements to distract you. It is a nice relaxed game, but if you are looking for action you will be disappointed.
The balance is completely off here. Your position is very easy to defend and you have ample resources. So while the enemy force is quite large it does not take long to figure out what to do, and then you can basically just sit back.
The map at large is hardly creative at all, the terrain is very... homogenous. But I like the moat and gatehouses, and the town is not that bad, so ill give you a 2 here. Also, I liked how you restricted the access to wood, that is a nice challenge. Unfortunately, it is not enough to save the scenario.
Map Design: 1
It seems you have not put very much work into this, and the map is pretty uninspired. All the resources are just big blobs on a huge plain. It works, but it is not very pretty to look at.
The introduction and instructions are extremely short, so I give you one point. Personally I do not see these elements as essential, altough they can be great.
P.S.: What are you guys talking about, difficult? I finished it on very hard with like 13% losses. Maybe the map has been changed since you posted, if that is the case I apologise. I could not find any notes about it tough.