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Desert Creek

Author File Description
DragonSpawn
File Details
Map Size: 300x300 (Medium)
Number of Players: 5
Balance: Unbalanced
Difficulty: Normal
Minimap:
The story is also in the description for the map but i will put here as well.
_______________________________________________

In the harsh lands of North Africa, a creek that is barely visible runs off of the Nile. Most people think nothing of this tiny creek, and this ignorance defies them the knowledge that this creek goes on to create a rather fertile land.Five lords have met upon this area, astonished at the sudden change in landscape. They all wish to control this
small paradise, but who will emerge victorious?
_______________________________________________

As you can very clearly see, this is a mega-unbalanced map.

The AI lords also have to be positioned carefully to have a full castle construction.

=Lords who can build where=

Richard- 2 or 3 of the castle spaces can be used for The Lionhearted.

Rat- this impudent lord makes small castles, and can be placed anywhere.

Wolf- this depends on what castle type he makes, his smallest square castle can fit in 4/5's of the areas.

Caliph- this lord makes long, rectangular castles. He will most likely only fit in the top or bottom left areas.

Saladin- Saladin is known for his square castles and circular towers. These stone giants will propably only fit in the bottom left.

Pig- This lord is very greedy, in gold and ground. He will eat up the land area you give him, classifying him in the top or bottom left.

Snake- Snake makes rather small castles, and will propably fit in at least 4 of the areas.

Sultan- Sultan makes small, round castles, and will propably only fit in 3 of the 5 areas.

(I have briefly tested to see the size of the castles and the above are JUST estimates)

Enjoy!
AuthorReviews   ( All | Comments Only | Reviews Only )
JuBuOrangie
Rating
3.2
Breakdown
Playability3.5
Balance3.0
Creativity3.0
Map Design3.5
Story/Instructions3.0
Playability: 3.5
A very fun map to play. The best settings for this map are 1vs4 with you in the north. Some of the faults were while you had enough oasis to get plenty of food sometimes the AI would use there oasis rather foolishly. They might also try to build farms half way around the map. Example: I played 1vs4 against 4 rats. They would just build one apple farm on the oasis you gave them and they would try to steal mine (I destroyed the farms though). I’m not really holding it against you since you can’t control the AI but it did make it a little less fun.

Balance: 3
Its just a little too unbalanced for my tastes. But I guess I could have taken a different spot its tough to say. Just next time make the oasis a little more equal some people had there oasis more far away and a smaller amount than the rest.

Creativity: 3
Pretty average a desert creek has been used before but it’s ok.

Map Design: 3.5
I really liked the way you did the resource placement just enough for a decent economy and it looked nice as well. The map besides the river was a little plain, I can understand maybe not wanting to interfere with the space of the players but more strewn rocks and boulders would have been nice. The fact that the entire map is flat is because of a river valley, right?

Story/Instructions: 3
You have enough story to get the player going but nothing more than that really.

Additional Comments:
Nice map, Id have to say your next one should be 400x400 it’s always nice to have more space to work with.

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HGDL v0.8.0

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Rating
3.2
Breakdown
Playability3.5
Balance3.0
Creativity3.0
Map Design3.5
Story/Instructions3.0
Statistics
Downloads:751
Favorites: [Who?]0
Size:344.76 KB
Added:03/01/08
Updated:03/02/08